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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-02-26 11:28:13 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2020-02-26 20:40:10 +0100 |
commit | 18fbdbb456c07a56b358bea2e392765fbcbb3283 (patch) | |
tree | 737363d20493afe45e75d932e0c1957dd9a79589 /modules/mono/csharp_script.cpp | |
parent | 1e57b558f215dd4920768e9567b6f55825877c89 (diff) | |
download | redot-engine-18fbdbb456c07a56b358bea2e392765fbcbb3283.tar.gz |
Reimplement Mutex with C++'s <mutex>
Main:
- It's now implemented thanks to `<mutex>`. No more platform-specific implementations.
- `BinaryMutex` (non-recursive) is added, as an alternative for special cases.
- Doesn't need allocation/deallocation anymore. It can live in the stack and be part of other classes.
- Because of that, it's methods are now `const` and the inner mutex is `mutable` so it can be easily used in `const` contexts.
- A no-op implementation is provided if `NO_THREADS` is defined. No more need to add `#ifdef NO_THREADS` just for this.
- `MutexLock` now takes a reference. At this point the cases of null `Mutex`es are rare. If you ever need that, just don't use `MutexLock`.
- Thread-safe utilities are therefore simpler now.
Misc.:
- `ScopedMutexLock` is dropped and replaced by `MutexLock`, because they were pretty much the same.
- Every case of lock, do-something, unlock is replaced by `MutexLock` (complex cases where it's not straightfoward are kept as as explicit lock and unlock).
- `ShaderRD` contained an `std::mutex`, which has been replaced by `Mutex`.
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 71 |
1 files changed, 15 insertions, 56 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 5c1c098e3e..404d2eb022 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -35,6 +35,7 @@ #include "core/io/json.h" #include "core/os/file_access.h" +#include "core/os/mutex.h" #include "core/os/os.h" #include "core/os/thread.h" #include "core/project_settings.h" @@ -58,7 +59,6 @@ #include "mono_gd/gd_mono_utils.h" #include "signal_awaiter_utils.h" #include "utils/macros.h" -#include "utils/mutex_utils.h" #include "utils/string_utils.h" #include "utils/thread_local.h" @@ -633,7 +633,7 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec void CSharpLanguage::post_unsafe_reference(Object *p_obj) { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(unsafe_object_references_lock); + MutexLock lock(unsafe_object_references_lock); ObjectID id = p_obj->get_instance_id(); unsafe_object_references[id]++; #endif @@ -641,7 +641,7 @@ void CSharpLanguage::post_unsafe_reference(Object *p_obj) { void CSharpLanguage::pre_unsafe_unreference(Object *p_obj) { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(unsafe_object_references_lock); + MutexLock lock(unsafe_object_references_lock); ObjectID id = p_obj->get_instance_id(); Map<ObjectID, int>::Element *elem = unsafe_object_references.find(id); ERR_FAIL_NULL(elem); @@ -764,7 +764,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) { List<Ref<CSharpScript> > scripts; { - SCOPED_MUTEX_LOCK(script_instances_mutex); + MutexLock lock(script_instances_mutex); for (SelfList<CSharpScript> *elem = script_list.first(); elem; elem = elem->next()) { // Cast to CSharpScript to avoid being erased by accident @@ -1204,7 +1204,7 @@ void CSharpLanguage::set_language_index(int p_idx) { void CSharpLanguage::release_script_gchandle(Ref<MonoGCHandle> &p_gchandle) { if (!p_gchandle->is_released()) { // Do not lock unnecessarily - SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex); + MutexLock lock(get_singleton()->script_gchandle_release_mutex); p_gchandle->release(); } } @@ -1214,7 +1214,7 @@ void CSharpLanguage::release_script_gchandle(MonoObject *p_expected_obj, Ref<Mon uint32_t pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(p_expected_obj); // We might lock after this, so pin it if (!p_gchandle->is_released()) { // Do not lock unnecessarily - SCOPED_MUTEX_LOCK(get_singleton()->script_gchandle_release_mutex); + MutexLock lock(get_singleton()->script_gchandle_release_mutex); MonoObject *target = p_gchandle->get_target(); @@ -1239,24 +1239,6 @@ CSharpLanguage::CSharpLanguage() { gdmono = NULL; -#ifdef NO_THREADS - script_instances_mutex = NULL; - script_gchandle_release_mutex = NULL; - language_bind_mutex = NULL; -#else - script_instances_mutex = Mutex::create(); - script_gchandle_release_mutex = Mutex::create(); - language_bind_mutex = Mutex::create(); -#endif - -#ifdef DEBUG_ENABLED -#ifdef NO_THREADS - unsafe_object_references_lock = NULL; -#else - unsafe_object_references_lock = Mutex::create(); -#endif -#endif - lang_idx = -1; scripts_metadata_invalidated = true; @@ -1269,29 +1251,6 @@ CSharpLanguage::CSharpLanguage() { CSharpLanguage::~CSharpLanguage() { finish(); - - if (script_instances_mutex) { - memdelete(script_instances_mutex); - script_instances_mutex = NULL; - } - - if (language_bind_mutex) { - memdelete(language_bind_mutex); - language_bind_mutex = NULL; - } - - if (script_gchandle_release_mutex) { - memdelete(script_gchandle_release_mutex); - script_gchandle_release_mutex = NULL; - } - -#ifdef DEBUG_ENABLED - if (unsafe_object_references_lock) { - memdelete(unsafe_object_references_lock); - unsafe_object_references_lock = NULL; - } -#endif - singleton = NULL; } @@ -1346,7 +1305,7 @@ bool CSharpLanguage::setup_csharp_script_binding(CSharpScriptBinding &r_script_b void *CSharpLanguage::alloc_instance_binding_data(Object *p_object) { - SCOPED_MUTEX_LOCK(language_bind_mutex); + MutexLock lock(language_bind_mutex); Map<Object *, CSharpScriptBinding>::Element *match = script_bindings.find(p_object); if (match) @@ -1381,7 +1340,7 @@ void CSharpLanguage::free_instance_binding_data(void *p_data) { GD_MONO_ASSERT_THREAD_ATTACHED; { - SCOPED_MUTEX_LOCK(language_bind_mutex); + MutexLock lock(language_bind_mutex); Map<Object *, CSharpScriptBinding>::Element *data = (Map<Object *, CSharpScriptBinding>::Element *)p_data; @@ -2187,7 +2146,7 @@ CSharpInstance::~CSharpInstance() { CSharpScriptBinding &script_binding = ((Map<Object *, CSharpScriptBinding>::Element *)data)->get(); if (!script_binding.inited) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->get_language_bind_mutex()); + MutexLock lock(CSharpLanguage::get_singleton()->get_language_bind_mutex()); if (!script_binding.inited) { // Other thread may have set it up // Already had a binding that needs to be setup @@ -2203,7 +2162,7 @@ CSharpInstance::~CSharpInstance() { } if (script.is_valid() && owner) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); #ifdef DEBUG_ENABLED // CSharpInstance must not be created unless it's going to be added to the list for sure @@ -2979,7 +2938,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg instance->_reference_owner_unsafe(); // Here, after assigning the gchandle (for the refcount_incremented callback) { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); instances.insert(instance->owner); } @@ -3067,7 +3026,7 @@ PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_t bool CSharpScript::instance_has(const Object *p_this) const { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); return instances.has((Object *)p_this); } @@ -3140,7 +3099,7 @@ Error CSharpScript::reload(bool p_keep_state) { bool has_instances; { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); has_instances = instances.size(); } @@ -3476,7 +3435,7 @@ CSharpScript::CSharpScript() : #ifdef DEBUG_ENABLED { - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); CSharpLanguage::get_singleton()->script_list.add(&this->script_list); } #endif @@ -3485,7 +3444,7 @@ CSharpScript::CSharpScript() : CSharpScript::~CSharpScript() { #ifdef DEBUG_ENABLED - SCOPED_MUTEX_LOCK(CSharpLanguage::get_singleton()->script_instances_mutex); + MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex); CSharpLanguage::get_singleton()->script_list.remove(&this->script_list); #endif } |