summaryrefslogtreecommitdiffstats
path: root/modules/mono/csharp_script.cpp
diff options
context:
space:
mode:
authorJuan Linietsky <juan@godotengine.org>2020-02-13 16:03:10 -0300
committerJuan Linietsky <juan@godotengine.org>2020-02-15 08:36:04 -0300
commit867d073b98344b848c96012418912a7e72841a31 (patch)
tree3a0fa22ce848b4ee20df2057ebb5eb5d7ea8e89b /modules/mono/csharp_script.cpp
parent53cf289f309ef44821e5bb1fe0c81de29a82d9d3 (diff)
downloadredot-engine-867d073b98344b848c96012418912a7e72841a31.tar.gz
Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r--modules/mono/csharp_script.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 43cdd19411..c722076fe2 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -854,7 +854,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
- obj->set_script(RefPtr()); // Remove script and existing script instances (placeholder are not removed before domain reload)
+ obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@@ -877,7 +877,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Use a placeholder for now to avoid losing the state when saving a scene
- obj->set_script(scr.get_ref_ptr());
+ obj->set_script(scr);
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
@@ -1003,7 +1003,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
CRASH_COND(si != NULL);
#endif
// Re-create script instance
- obj->set_script(script.get_ref_ptr()); // will create the script instance as well
+ obj->set_script(script); // will create the script instance as well
}
}