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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-06-24 10:28:15 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-07-20 11:17:59 +0200 |
commit | ddb68f76ffc9505a179ee52cc2f4ee99ac571b04 (patch) | |
tree | c62c113f8f18293fc5f30c5d26f6921c372eeea0 /modules/mono/csharp_script.cpp | |
parent | 8b1c60c1a324ed3ae2c2d26e58a3040f8542a416 (diff) | |
download | redot-engine-ddb68f76ffc9505a179ee52cc2f4ee99ac571b04.tar.gz |
[Net] Single `rpc` annotation. "sync" no longer part of mode.
- Move the "sync" property for RPCs to RPCConfig.
- Unify GDScript annotations into a single one:
- `@rpc(master)` # default
- `@rpc(puppet)`
- `@rpc(any)` # former `@remote`
- Implement three additional `@rpc` options:
- The second parameter is the "sync" option (which also calls the
function locally when RPCing). One of "sync", "nosync".
- The third parameter is the transfer mode (reliable, unreliable,
ordered).
- The third parameter is the channel (unused for now).
Diffstat (limited to 'modules/mono/csharp_script.cpp')
-rw-r--r-- | modules/mono/csharp_script.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index ff6a47f59b..80675feb3b 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3472,15 +3472,6 @@ MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_m if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute))) { return MultiplayerAPI::RPC_MODE_PUPPET; } - if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_REMOTESYNC; - } - if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_MASTERSYNC; - } - if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute))) { - return MultiplayerAPI::RPC_MODE_PUPPETSYNC; - } return MultiplayerAPI::RPC_MODE_DISABLED; } |