diff options
author | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2021-09-12 20:23:05 +0200 |
---|---|---|
committer | Ignacio Roldán Etcheverry <ignalfonsore@gmail.com> | 2022-08-22 03:35:59 +0200 |
commit | f9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c (patch) | |
tree | 724e3b0a0030cc0abc67710dcf9c4a14be5724f0 /modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln | |
parent | 513ee857a938c466e0f7146f66db771b9c6e2024 (diff) | |
download | redot-engine-f9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c.tar.gz |
C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while
.NET 6 is not yet released.
TEMPORARY REGRESSIONS
---------------------
Assembly unloading is not implemented yet. As such, many Godot
resources are leaked at exit. This will be re-implemented later
together with assembly hot-reloading.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln')
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln index d1868f52ef..03a7dc453c 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln @@ -1,4 +1,4 @@ - + Microsoft Visual Studio Solution File, Format Version 12.00 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.NET.Sdk", "Godot.NET.Sdk\Godot.NET.Sdk.csproj", "{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}" EndProject |