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authorIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2021-09-12 20:23:05 +0200
committerIgnacio Roldán Etcheverry <ignalfonsore@gmail.com>2022-08-22 03:35:59 +0200
commitf9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c (patch)
tree724e3b0a0030cc0abc67710dcf9c4a14be5724f0 /modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
parent513ee857a938c466e0f7146f66db771b9c6e2024 (diff)
downloadredot-engine-f9a67ee9da1d6cc3562fa5a7443a2a66a673bd8c.tar.gz
C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln')
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
index d1868f52ef..03a7dc453c 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
@@ -1,4 +1,4 @@
-
+
Microsoft Visual Studio Solution File, Format Version 12.00
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Godot.NET.Sdk", "Godot.NET.Sdk\Godot.NET.Sdk.csproj", "{31B00BFA-DEA1-42FA-A472-9E54A92A8A5F}"
EndProject