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author | Rémi Verschelde <rverschelde@gmail.com> | 2023-10-18 16:54:58 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-10-18 16:54:58 +0200 |
commit | 49f492d54bf955e2d1621ede03debcf830618c68 (patch) | |
tree | f155d480862c998a993add3cebbbee35889b867a /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs | |
parent | 0111637fd31b56acb96ad274eb25c459ea7f1579 (diff) | |
parent | fe078219fcfa183397734d756a9a77ce3f6383f4 (diff) | |
download | redot-engine-49f492d54bf955e2d1621ede03debcf830618c68.tar.gz |
Merge pull request #83532 from raulsntos/dotnet/nested-class-generation
C#: Fix generated nested class order
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs')
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs new file mode 100644 index 0000000000..3021f57115 --- /dev/null +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Sample/NestedClass.cs @@ -0,0 +1,22 @@ +using System; + +namespace Godot.SourceGenerators.Sample; + +public partial class NestedClass : GodotObject +{ + public partial class NestedClass2 : GodotObject + { + public partial class NestedClass3 : GodotObject + { + [Signal] + public delegate void MySignalEventHandler(string str, int num); + + [Export] private String field_String = "foo"; + [Export] private String property_String { get; set; } = "foo"; + + private void Method() + { + } + } + } +} |