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| author | Raul Santos <raulsntos@gmail.com> | 2022-11-24 01:04:15 +0100 |
|---|---|---|
| committer | Raul Santos <raulsntos@gmail.com> | 2022-11-26 01:13:16 +0100 |
| commit | b9e1ca1e8613bf4842a16247d461edf7ff4e3d5d (patch) | |
| tree | 15403ef4854e0943bf192896610b1b4cf49e95f9 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs | |
| parent | 5923df92346d65c52ceaf651ea1aaa5ce20e875f (diff) | |
| download | redot-engine-b9e1ca1e8613bf4842a16247d461edf7ff4e3d5d.tar.gz | |
C#: Add `global::` namespace to generated source
Adds `global::` to the fully qualified types in source generators to
prevent ambiguity.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs')
| -rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs index e28788ec0b..4eed2d7b7b 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Common.cs @@ -14,7 +14,7 @@ namespace Godot.SourceGenerators { string message = "Missing partial modifier on declaration of type '" + - $"{symbol.FullQualifiedName()}' which is a subclass of '{GodotClasses.Object}'"; + $"{symbol.FullQualifiedNameOmitGlobal()}' which is a subclass of '{GodotClasses.Object}'"; string description = $"{message}. Subclasses of '{GodotClasses.Object}' " + "must be declared with the partial modifier."; @@ -41,7 +41,7 @@ namespace Godot.SourceGenerators .GetDeclaredSymbol(outerTypeDeclSyntax); string fullQualifiedName = outerSymbol is INamedTypeSymbol namedTypeSymbol ? - namedTypeSymbol.FullQualifiedName() : + namedTypeSymbol.FullQualifiedNameOmitGlobal() : "type not found"; string message = |
