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author | Raul Santos <raulsntos@gmail.com> | 2022-12-07 16:11:39 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2023-01-27 02:04:17 +0100 |
commit | a968e514148f3b9be8c1bdff38fffe6972976df2 (patch) | |
tree | 5143496843474cd65ebf49e01c3d9ee6921ce1ba /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs | |
parent | 4788cb35c12d5e094fe1dd633066e27fd4be7734 (diff) | |
download | redot-engine-a968e514148f3b9be8c1bdff38fffe6972976df2.tar.gz |
C#: Renames to follow .NET naming conventions
Renamed C# types and members to use PascalCase and follow .NET naming conventions.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs')
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs index 1d8ddbabf2..a0ed1bf1d9 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/GodotClasses.cs @@ -10,7 +10,7 @@ namespace Godot.SourceGenerators public const string ExportSubgroupAttr = "Godot.ExportSubgroupAttribute"; public const string SignalAttr = "Godot.SignalAttribute"; public const string MustBeVariantAttr = "Godot.MustBeVariantAttribute"; - public const string GodotClassNameAttr = "Godot.GodotClassName"; + public const string GodotClassNameAttr = "Godot.GodotClassNameAttribute"; public const string SystemFlagsAttr = "System.FlagsAttribute"; } } |