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authorRaul Santos <raulsntos@gmail.com>2023-07-09 14:14:36 +0200
committerRaul Santos <raulsntos@gmail.com>2023-07-09 14:26:15 +0200
commit12e4aa93b3099b574468dc1a69679dcf1aa8c461 (patch)
treeaead581205381203ad2bc1f64e4d0f6a135fa0e2 /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
parent83cc5d4914a6bff76069ac19191192337e4df3de (diff)
downloadredot-engine-12e4aa93b3099b574468dc1a69679dcf1aa8c461.tar.gz
C#: Document generated members
Documents generated members and tries to discourage users from calling/overriding internal methods that only exist to be used by the engine.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs')
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs15
1 files changed, 13 insertions, 2 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
index ac908a6de3..4df16d05f0 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptPropertyDefValGenerator.cs
@@ -285,10 +285,20 @@ namespace Godot.SourceGenerators
{
source.Append("#pragma warning disable CS0109 // Disable warning about redundant 'new' keyword\n");
- string dictionaryType =
+ const string dictionaryType =
"global::System.Collections.Generic.Dictionary<global::Godot.StringName, global::Godot.Variant>";
source.Append("#if TOOLS\n");
+
+ source.Append(" /// <summary>\n")
+ .Append(" /// Get the default values for all properties declared in this class.\n")
+ .Append(" /// This method is used by Godot to determine the value that will be\n")
+ .Append(" /// used by the inspector when resetting properties.\n")
+ .Append(" /// Do not call this method.\n")
+ .Append(" /// </summary>\n");
+
+ source.Append(" [global::System.ComponentModel.EditorBrowsable(global::System.ComponentModel.EditorBrowsableState.Never)]\n");
+
source.Append(" internal new static ");
source.Append(dictionaryType);
source.Append(" GetGodotPropertyDefaultValues()\n {\n");
@@ -320,7 +330,8 @@ namespace Godot.SourceGenerators
source.Append(" return values;\n");
source.Append(" }\n");
- source.Append("#endif\n");
+
+ source.Append("#endif // TOOLS\n");
source.Append("#pragma warning restore CS0109\n");
}