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author | Raul Santos <raulsntos@gmail.com> | 2022-08-28 18:16:57 +0200 |
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committer | Raul Santos <raulsntos@gmail.com> | 2022-08-28 18:16:57 +0200 |
commit | 761e2b1a65d40ffc8f8b6912e44c4fcfdb164b6f (patch) | |
tree | f509d0c52b0c50ea7ab820d6c81d4ffa68cf222c /modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs | |
parent | f38ea254f334ffa02fb501b336b1a60374c7f945 (diff) | |
download | redot-engine-761e2b1a65d40ffc8f8b6912e44c4fcfdb164b6f.tar.gz |
C#: Ignore property indexers and report if exported
Ignore property indexers since they are unsupported and report a
diagnostic if an user tries to export it.
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs')
-rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs index 5a84122c4c..39a99ff8ba 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/ScriptSerializationGenerator.cs @@ -112,7 +112,8 @@ namespace Godot.SourceGenerators var propertySymbols = members .Where(s => !s.IsStatic && s.Kind == SymbolKind.Property) - .Cast<IPropertySymbol>(); + .Cast<IPropertySymbol>() + .Where(s => !s.IsIndexer); var fieldSymbols = members .Where(s => !s.IsStatic && s.Kind == SymbolKind.Field && !s.IsImplicitlyDeclared) |