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authorIgnacio Etcheverry <neikeq@users.noreply.github.com>2018-10-25 18:18:40 +0200
committerGitHub <noreply@github.com>2018-10-25 18:18:40 +0200
commitd47cec43f2f4ef2cd6d1a0acf6e99a9dd8d31eef (patch)
tree5dd8beb564a74a8fd52d98f4ca727077532bfad2 /modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
parentdbaa22329761ce7a4d8bab291871b5b5ba359cbe (diff)
parent1aac95a7375e58bacade69ed12f9dade484a03a8 (diff)
downloadredot-engine-d47cec43f2f4ef2cd6d1a0acf6e99a9dd8d31eef.tar.gz
Merge pull request #23162 from neikeq/cc
Proper support for namespaces and other enhancement/fixes
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs')
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 1d863e6f61..574b711b29 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -6,6 +6,9 @@ namespace GodotSharpTools.Project
{
public static class ProjectGenerator
{
+ const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
+ const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
+
public static string GenCoreApiProject(string dir, string[] compileItems)
{
string path = Path.Combine(dir, CoreApiProject + ".csproj");
@@ -15,6 +18,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
GenAssemblyInfoFile(root, dir, CoreApiProject,
new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
@@ -39,6 +43,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
GenAssemblyInfoFile(root, dir, EditorApiProject);