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author | Mads Ynddal <mads-git@ynddal.dk> | 2018-07-10 00:25:13 +0200 |
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committer | Mads Ynddal <mads-git@ynddal.dk> | 2018-07-10 00:29:05 +0200 |
commit | 39aabba0a9650e034cb87e7a2b6686882ba1a20b (patch) | |
tree | 75a4ab0822a774dc19cc32d90a1335dea72b8938 /modules/mono/editor/godotsharp_builds.cpp | |
parent | 149c6709897db45bfc7107fa1c56dbf1630a7857 (diff) | |
download | redot-engine-39aabba0a9650e034cb87e7a2b6686882ba1a20b.tar.gz |
Added path for Mono installed through Homebrew
On macOS, it is common to install packages like Mono through the third-party
package-manager Homebrew. This commit simply adds an additional path to
where Homebrew installs the Mono framework.
Diffstat (limited to 'modules/mono/editor/godotsharp_builds.cpp')
-rw-r--r-- | modules/mono/editor/godotsharp_builds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 156a01ff5a..b3b259e851 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -64,6 +64,7 @@ String _find_build_engine_on_unix(const String &p_name) { const char *locations[] = { #ifdef OSX_ENABLED "/Library/Frameworks/Mono.framework/Versions/Current/bin/", + "/usr/local/var/homebrew/linked/mono/bin/", #endif "/opt/novell/mono/bin/" }; |