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authorMatt Enad <m22mail@comcast.net>2023-12-20 19:52:20 -0500
committerMatt Enad <m22mail@comcast.net>2024-02-16 14:49:44 -0500
commit5b5de0e1676bb96c34e4e3cd51f912ac159519a8 (patch)
treefce39bb1037214220bc3a546860d946448383433 /modules/mono/editor
parente5a3fd1e53ad4e6efc1fd17deded8f4ce0973d10 (diff)
downloadredot-engine-5b5de0e1676bb96c34e4e3cd51f912ac159519a8.tar.gz
Add hover highlight to main editor buttons
Updates styling of the editor run bar, plugin, bottom panel, icon buttons, and main menu buttons for accessibility.
Diffstat (limited to 'modules/mono/editor')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 44422eb862..6c8b9b099c 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -509,7 +509,7 @@ namespace GodotTools
_toolBarBuildButton = new Button
{
- Flat = true,
+ Flat = false,
Icon = EditorInterface.Singleton.GetEditorTheme().GetIcon("BuildCSharp", "EditorIcons"),
FocusMode = Control.FocusModeEnum.None,
Shortcut = EditorDefShortcut("mono/build_solution", "Build Project".TTR(), (Key)KeyModifierMask.MaskAlt | Key.B),