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author | Xavier Cho <mysticfallband@gmail.com> | 2018-04-08 12:28:24 +0900 |
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committer | Xavier Cho <mysticfallband@gmail.com> | 2018-04-17 07:39:37 +0900 |
commit | 0ef3e0577b4c3889d19e6f301e06fba39e8187d5 (patch) | |
tree | eb58943180f4c509caf990d2780782aa1f74f550 /modules/mono/glue/cs_files/DebuggingUtils.cs | |
parent | 9e2e6bb1e236e5d99d74dca0cd5d31d533b76c2e (diff) | |
download | redot-engine-0ef3e0577b4c3889d19e6f301e06fba39e8187d5.tar.gz |
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Diffstat (limited to 'modules/mono/glue/cs_files/DebuggingUtils.cs')
-rw-r--r-- | modules/mono/glue/cs_files/DebuggingUtils.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/DebuggingUtils.cs b/modules/mono/glue/cs_files/DebuggingUtils.cs index ffaaf00837..bbedf2fc44 100644 --- a/modules/mono/glue/cs_files/DebuggingUtils.cs +++ b/modules/mono/glue/cs_files/DebuggingUtils.cs @@ -14,7 +14,7 @@ namespace Godot else if (type == typeof(void)) sb.Append("void"); else - sb.Append(type.ToString()); + sb.Append(type); sb.Append(" "); } |