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author | Xavier Cho <mysticfallband@gmail.com> | 2018-04-08 12:28:24 +0900 |
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committer | Xavier Cho <mysticfallband@gmail.com> | 2018-04-17 07:39:37 +0900 |
commit | 0ef3e0577b4c3889d19e6f301e06fba39e8187d5 (patch) | |
tree | eb58943180f4c509caf990d2780782aa1f74f550 /modules/mono/glue/cs_files/GodotSynchronizationContext.cs | |
parent | 9e2e6bb1e236e5d99d74dca0cd5d31d533b76c2e (diff) | |
download | redot-engine-0ef3e0577b4c3889d19e6f301e06fba39e8187d5.tar.gz |
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Diffstat (limited to 'modules/mono/glue/cs_files/GodotSynchronizationContext.cs')
-rw-r--r-- | modules/mono/glue/cs_files/GodotSynchronizationContext.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/modules/mono/glue/cs_files/GodotSynchronizationContext.cs b/modules/mono/glue/cs_files/GodotSynchronizationContext.cs index eb4d0bed1c..da3c7bac83 100644 --- a/modules/mono/glue/cs_files/GodotSynchronizationContext.cs +++ b/modules/mono/glue/cs_files/GodotSynchronizationContext.cs @@ -1,4 +1,3 @@ -using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; |