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authorXavier Cho <mysticfallband@gmail.com>2018-04-08 12:28:24 +0900
committerXavier Cho <mysticfallband@gmail.com>2018-04-17 07:39:37 +0900
commit0ef3e0577b4c3889d19e6f301e06fba39e8187d5 (patch)
treeeb58943180f4c509caf990d2780782aa1f74f550 /modules/mono/glue/cs_files/SignalAttribute.cs
parent9e2e6bb1e236e5d99d74dca0cd5d31d533b76c2e (diff)
downloadredot-engine-0ef3e0577b4c3889d19e6f301e06fba39e8187d5.tar.gz
#18051: Remove redundant casts and 'using', 'else', 'this' statements
Diffstat (limited to 'modules/mono/glue/cs_files/SignalAttribute.cs')
-rw-r--r--modules/mono/glue/cs_files/SignalAttribute.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/modules/mono/glue/cs_files/SignalAttribute.cs b/modules/mono/glue/cs_files/SignalAttribute.cs
index d8a6cabb83..3957387be9 100644
--- a/modules/mono/glue/cs_files/SignalAttribute.cs
+++ b/modules/mono/glue/cs_files/SignalAttribute.cs
@@ -5,8 +5,5 @@ namespace Godot
[AttributeUsage(AttributeTargets.Delegate)]
public class SignalAttribute : Attribute
{
- public SignalAttribute()
- {
- }
}
}