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authorIgnacio Etcheverry <ignalfonsore@gmail.com>2019-04-25 20:24:48 +0200
committerIgnacio Etcheverry <ignalfonsore@gmail.com>2019-04-27 01:30:46 +0200
commit3380565e4be4e3decbd0981c3f6a2e54f982c2f2 (patch)
tree0d7662fce2673ba8f5589da23873cd26fa0fa4ae /modules/mono/glue/gd_glue.h
parent340252727b829311591e251fcbc99bd7ac4fd433 (diff)
downloadredot-engine-3380565e4be4e3decbd0981c3f6a2e54f982c2f2.tar.gz
C#: Generate the correct integer and floating point types
Diffstat (limited to 'modules/mono/glue/gd_glue.h')
-rw-r--r--modules/mono/glue/gd_glue.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h
index 910979aae3..d4e20e2887 100644
--- a/modules/mono/glue/gd_glue.h
+++ b/modules/mono/glue/gd_glue.h
@@ -53,7 +53,7 @@ void godot_icall_GD_prints(MonoArray *p_what);
void godot_icall_GD_printt(MonoArray *p_what);
-double godot_icall_GD_randf();
+float godot_icall_GD_randf();
uint32_t godot_icall_GD_randi();