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author | Rémi Verschelde <remi@verschelde.fr> | 2022-07-02 00:17:21 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-02 00:17:21 +0200 |
commit | a2459c7d35eeaeea8b1d4fa9ce6c9cbe74f11643 (patch) | |
tree | c52f05eddaf57d2b54e4df061ecf354a8b3ea133 /modules/mono/glue/nodepath_glue.cpp | |
parent | d67691fbd6c1335caf523a2601450733bb4f101f (diff) | |
parent | dc43cfc830e7e602ad5aa1f59ceaa82e344dd378 (diff) | |
download | redot-engine-a2459c7d35eeaeea8b1d4fa9ce6c9cbe74f11643.tar.gz |
Merge pull request #61610 from TokageItLab/importer-retarget-registered-gdhumanoid
Diffstat (limited to 'modules/mono/glue/nodepath_glue.cpp')
-rw-r--r-- | modules/mono/glue/nodepath_glue.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp index 0ea9814b1a..16e1509eb0 100644 --- a/modules/mono/glue/nodepath_glue.cpp +++ b/modules/mono/glue/nodepath_glue.cpp @@ -68,6 +68,10 @@ MonoString *godot_icall_NodePath_get_subname(NodePath *p_ptr, uint32_t p_idx) { return GDMonoMarshal::mono_string_from_godot(p_ptr->get_subname(p_idx)); } +MonoString *godot_icall_NodePath_get_concatenated_names(NodePath *p_ptr) { + return GDMonoMarshal::mono_string_from_godot(p_ptr->get_concatenated_names()); +} + MonoString *godot_icall_NodePath_get_concatenated_subnames(NodePath *p_ptr) { return GDMonoMarshal::mono_string_from_godot(p_ptr->get_concatenated_subnames()); } @@ -85,6 +89,7 @@ void godot_register_nodepath_icalls() { GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", godot_icall_NodePath_Dtor); GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", godot_icall_NodePath_operator_String); GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", godot_icall_NodePath_get_as_property_path); + GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_names", godot_icall_NodePath_get_concatenated_names); GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", godot_icall_NodePath_get_concatenated_subnames); GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", godot_icall_NodePath_get_name); GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", godot_icall_NodePath_get_name_count); |