summaryrefslogtreecommitdiffstats
path: root/modules/mono/mono_gd/gd_mono.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2019-12-16 15:40:26 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-12-16 15:40:26 +0100
commita866028a7a955aee90b1356f5c94acf8bc2b2b19 (patch)
tree8800d770d52f7d2d6888fd8f2eba2f431876d785 /modules/mono/mono_gd/gd_mono.cpp
parent817165b96cd04adb29e4eef797f9dcc6dd9d022f (diff)
downloadredot-engine-a866028a7a955aee90b1356f5c94acf8bc2b2b19.tar.gz
Mono: Enable threads suspend workaround on Windows
This appears to be necessary for current official builds cross-compiled with MinGW from Linux, using Mono 6.6.0.160. Follow-up to #31784, see #29812 for details.
Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 33ba877352..69634eccf4 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -356,7 +356,7 @@ void GDMono::initialize() {
}
#endif
-#if !defined(WINDOWS_ENABLED) && !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND)
+#if !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND)
// FIXME: Temporary workaround. See: https://github.com/godotengine/godot/issues/29812
if (!OS::get_singleton()->has_environment("MONO_THREADS_SUSPEND")) {
OS::get_singleton()->set_environment("MONO_THREADS_SUSPEND", "preemptive");