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authorRaul Santos <raulsntos@gmail.com>2023-06-25 02:30:07 +0200
committerRaul Santos <raulsntos@gmail.com>2023-08-03 17:55:52 +0200
commit03598062fd259aa7198e65a56a157822b0720bc7 (patch)
tree3bd406ef5b30f1b935b66b42494fb1f30a4b9051 /modules/mono
parent725beaa7afce294f38d4aca1fa287249021b6bf8 (diff)
downloadredot-engine-03598062fd259aa7198e65a56a157822b0720bc7.tar.gz
C#: Move build button to EditorRunBar
- Move C# build button to `EditorRunBar`. - Add C# build icon. - Add shortcut macros to `GodotTools`. - Move C# build shortcuts to C#.
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs4
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs21
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs13
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp24
-rw-r--r--modules/mono/icons/BuildCSharp.svg1
7 files changed, 64 insertions, 17 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 1ed495943f..f592533a5a 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1197,8 +1197,6 @@ void CSharpLanguage::_editor_init_callback() {
// Add plugin to EditorNode and enable it
EditorNode::add_editor_plugin(godotsharp_editor);
- ED_SHORTCUT("mono/build_solution", TTR("Build Solution"), KeyModifierMask::ALT | Key::B);
- ED_SHORTCUT_OVERRIDE("mono/build_solution", "macos", KeyModifierMask::META | KeyModifierMask::CTRL | Key::B);
godotsharp_editor->enable_plugin();
get_singleton()->godotsharp_editor = godotsharp_editor;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 1bb1b3227e..cc11132a55 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -114,7 +114,7 @@ namespace GodotTools.Build
var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = SizeFlags.ExpandFill };
AddChild(toolBarHBox);
- _buildMenuBtn = new MenuButton { Text = "Build", Icon = GetThemeIcon("Play", "EditorIcons") };
+ _buildMenuBtn = new MenuButton { Text = "Build", Icon = GetThemeIcon("BuildCSharp", "EditorIcons") };
toolBarHBox.AddChild(_buildMenuBtn);
var buildMenu = _buildMenuBtn.GetPopup();
@@ -184,7 +184,7 @@ namespace GodotTools.Build
if (what == NotificationThemeChanged)
{
if (_buildMenuBtn != null)
- _buildMenuBtn.Icon = GetThemeIcon("Play", "EditorIcons");
+ _buildMenuBtn.Icon = GetThemeIcon("BuildCSharp", "EditorIcons");
if (_errorsBtn != null)
_errorsBtn.Icon = GetThemeIcon("StatusError", "EditorIcons");
if (_warningsBtn != null)
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 622a155d37..cdf0a344d4 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -497,18 +497,20 @@ namespace GodotTools
AddToolSubmenuItem("C#", _menuPopup);
- var buildSolutionShortcut = (Shortcut)EditorShortcut("mono/build_solution");
-
_toolBarBuildButton = new Button
{
- Text = "Build",
- TooltipText = "Build Solution".TTR(),
+ Flat = true,
+ Icon = editorBaseControl.GetThemeIcon("BuildCSharp", "EditorIcons"),
FocusMode = Control.FocusModeEnum.None,
- Shortcut = buildSolutionShortcut,
- ShortcutInTooltip = true
+ Shortcut = EditorDefShortcut("mono/build_solution", "Build Project".TTR(), (Key)KeyModifierMask.MaskAlt | Key.B),
+ ShortcutInTooltip = true,
};
+ EditorShortcutOverride("mono/build_solution", "macos", (Key)KeyModifierMask.MaskMeta | (Key)KeyModifierMask.MaskCtrl | Key.B);
+
_toolBarBuildButton.Pressed += BuildProjectPressed;
- AddControlToContainer(CustomControlContainer.Toolbar, _toolBarBuildButton);
+ Internal.EditorPlugin_AddControlToEditorRunBar(_toolBarBuildButton);
+ // Move Build button so it appears to the left of the Play button.
+ _toolBarBuildButton.GetParent().MoveChild(_toolBarBuildButton, 0);
if (File.Exists(GodotSharpDirs.ProjectCsProjPath))
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
index 45ae7eb86b..a6718e8fd5 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Globals.cs
@@ -29,11 +29,26 @@ namespace GodotTools.Internals
return Variant.CreateTakingOwnershipOfDisposableValue(result);
}
- public static Variant EditorShortcut(string setting)
+ public static Shortcut EditorDefShortcut(string setting, string name, Key keycode = Key.None, bool physical = false)
{
using godot_string settingIn = Marshaling.ConvertStringToNative(setting);
- Internal.godot_icall_Globals_EditorShortcut(settingIn, out godot_variant result);
- return Variant.CreateTakingOwnershipOfDisposableValue(result);
+ using godot_string nameIn = Marshaling.ConvertStringToNative(name);
+ Internal.godot_icall_Globals_EditorDefShortcut(settingIn, nameIn, keycode, physical.ToGodotBool(), out godot_variant result);
+ return (Shortcut)Variant.CreateTakingOwnershipOfDisposableValue(result);
+ }
+
+ public static Shortcut EditorGetShortcut(string setting)
+ {
+ using godot_string settingIn = Marshaling.ConvertStringToNative(setting);
+ Internal.godot_icall_Globals_EditorGetShortcut(settingIn, out godot_variant result);
+ return (Shortcut)Variant.CreateTakingOwnershipOfDisposableValue(result);
+ }
+
+ public static void EditorShortcutOverride(string setting, string feature, Key keycode = Key.None, bool physical = false)
+ {
+ using godot_string settingIn = Marshaling.ConvertStringToNative(setting);
+ using godot_string featureIn = Marshaling.ConvertStringToNative(feature);
+ Internal.godot_icall_Globals_EditorShortcutOverride(settingIn, featureIn, keycode, physical.ToGodotBool());
}
[SuppressMessage("ReSharper", "InconsistentNaming")]
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index 3ea11750b7..90c443ebb8 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -54,6 +54,9 @@ namespace GodotTools.Internals
public static void EditorRunStop() => godot_icall_Internal_EditorRunStop();
+ public static void EditorPlugin_AddControlToEditorRunBar(Control control) =>
+ godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar(control.NativeInstance);
+
public static void ScriptEditorDebugger_ReloadScripts() =>
godot_icall_Internal_ScriptEditorDebugger_ReloadScripts();
@@ -137,6 +140,8 @@ namespace GodotTools.Internals
private static partial void godot_icall_Internal_EditorRunStop();
+ private static partial void godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar(IntPtr p_control);
+
private static partial void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts();
private static partial void godot_icall_Internal_CodeCompletionRequest(int kind, in godot_string scriptFile,
@@ -151,7 +156,13 @@ namespace GodotTools.Internals
bool restartIfChanged, out godot_variant result);
public static partial void
- godot_icall_Globals_EditorShortcut(in godot_string setting, out godot_variant result);
+ godot_icall_Globals_EditorDefShortcut(in godot_string setting, in godot_string name, Key keycode, godot_bool physical, out godot_variant result);
+
+ public static partial void
+ godot_icall_Globals_EditorGetShortcut(in godot_string setting, out godot_variant result);
+
+ public static partial void
+ godot_icall_Globals_EditorShortcutOverride(in godot_string setting, in godot_string feature, Key keycode, godot_bool physical);
public static partial void godot_icall_Globals_TTR(in godot_string text, out godot_string dest);
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index ba6b91b704..fc99f3ceda 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -168,6 +168,10 @@ void godot_icall_Internal_EditorRunStop() {
EditorRunBar::get_singleton()->stop_playing();
}
+void godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar(Control *p_control) {
+ EditorRunBar::get_singleton()->get_buttons_container()->add_child(p_control);
+}
+
void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() {
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
if (ed) {
@@ -199,12 +203,25 @@ void godot_icall_Globals_EditorDef(const godot_string *p_setting, const godot_va
memnew_placement(r_result, Variant(result));
}
-void godot_icall_Globals_EditorShortcut(const godot_string *p_setting, godot_variant *r_result) {
+void godot_icall_Globals_EditorDefShortcut(const godot_string *p_setting, const godot_string *p_name, Key p_keycode, bool p_physical, godot_variant *r_result) {
+ String setting = *reinterpret_cast<const String *>(p_setting);
+ String name = *reinterpret_cast<const String *>(p_name);
+ Ref<Shortcut> result = ED_SHORTCUT(setting, name, p_keycode, p_physical);
+ memnew_placement(r_result, Variant(result));
+}
+
+void godot_icall_Globals_EditorGetShortcut(const godot_string *p_setting, Ref<Shortcut> *r_result) {
String setting = *reinterpret_cast<const String *>(p_setting);
Ref<Shortcut> result = ED_GET_SHORTCUT(setting);
memnew_placement(r_result, Variant(result));
}
+void godot_icall_Globals_EditorShortcutOverride(const godot_string *p_setting, const godot_string *p_feature, Key p_keycode, bool p_physical) {
+ String setting = *reinterpret_cast<const String *>(p_setting);
+ String feature = *reinterpret_cast<const String *>(p_feature);
+ ED_SHORTCUT_OVERRIDE(setting, feature, p_keycode, p_physical);
+}
+
void godot_icall_Globals_TTR(const godot_string *p_text, godot_string *r_dest) {
String text = *reinterpret_cast<const String *>(p_text);
memnew_placement(r_dest, String(TTR(text)));
@@ -251,12 +268,15 @@ static const void *unmanaged_callbacks[]{
(void *)godot_icall_Internal_EditorNodeShowScriptScreen,
(void *)godot_icall_Internal_EditorRunPlay,
(void *)godot_icall_Internal_EditorRunStop,
+ (void *)godot_icall_Internal_EditorPlugin_AddControlToEditorRunBar,
(void *)godot_icall_Internal_ScriptEditorDebugger_ReloadScripts,
(void *)godot_icall_Internal_CodeCompletionRequest,
(void *)godot_icall_Globals_EditorScale,
(void *)godot_icall_Globals_GlobalDef,
(void *)godot_icall_Globals_EditorDef,
- (void *)godot_icall_Globals_EditorShortcut,
+ (void *)godot_icall_Globals_EditorDefShortcut,
+ (void *)godot_icall_Globals_EditorGetShortcut,
+ (void *)godot_icall_Globals_EditorShortcutOverride,
(void *)godot_icall_Globals_TTR,
(void *)godot_icall_Utils_OS_GetPlatformName,
(void *)godot_icall_Utils_OS_UnixFileHasExecutableAccess,
diff --git a/modules/mono/icons/BuildCSharp.svg b/modules/mono/icons/BuildCSharp.svg
new file mode 100644
index 0000000000..9d0102c35d
--- /dev/null
+++ b/modules/mono/icons/BuildCSharp.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="M 9.6060193,0.78346667 C 8.6741914,0.96303367 7.6708299,1.5334576 6.9028943,1.9768256 l -2.1523438,1.244141 0.082031,0.138672 -0.3105469,-0.00781 -2.5839844,1.492188 1.9101563,3.308593 2.5820312,-1.490234 0.1425781,-0.255859 4.1875002,7.2539054 0.5,0.867187 c 0.415803,0.720194 1.331398,0.964165 2.050782,0.548829 0.719286,-0.415279 0.963839,-1.33001 0.548828,-2.048829 l -2,-3.4648424 -2.8808602,-4.990235 3.7070322,-2.101562 -0.265626,-0.439453 C 11.697382,0.83561667 10.650124,0.58226267 9.6060193,0.78346667 Z" fill="#e0e0e0"/></svg>