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authorRémi Verschelde <rverschelde@gmail.com>2023-08-03 14:47:02 +0200
committerRémi Verschelde <rverschelde@gmail.com>2023-08-03 14:47:02 +0200
commit0606ba7c50ab7606c9db81a2c73162008ca683a6 (patch)
tree8518a3c9c01850013d87741637c22c830e7de115 /modules/mono
parentd191a2fddb1cf0edae3e1a60fe5640a632606540 (diff)
parentef0e279fbb8b3814871ac17c0ecb57e5235d1b84 (diff)
downloadredot-engine-0606ba7c50ab7606c9db81a2c73162008ca683a6.tar.gz
Merge pull request #80212 from raulsntos/dotnet/check_api_assemblies_dir_exists
Show alert if .NET assemblies dir does not exist
Diffstat (limited to 'modules/mono')
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 5e52f25cf4..247968e251 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -376,6 +376,12 @@ void GDMono::initialize() {
godot_plugins_initialize_fn godot_plugins_initialize = nullptr;
+ // Check that the .NET assemblies directory exists before trying to use it.
+ if (!DirAccess::exists(GodotSharpDirs::get_api_assemblies_dir())) {
+ OS::get_singleton()->alert(vformat(RTR("Unable to find the .NET assemblies directory.\nMake sure the '%s' directory exists and contains the .NET assemblies."), GodotSharpDirs::get_api_assemblies_dir()), RTR(".NET assemblies not found"));
+ ERR_FAIL_MSG(".NET: Assemblies not found");
+ }
+
if (!load_hostfxr(hostfxr_dll_handle)) {
#if !defined(TOOLS_ENABLED)
godot_plugins_initialize = try_load_native_aot_library(hostfxr_dll_handle);