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authorKarroffel <therzog@mail.de>2017-09-03 12:40:41 +0200
committerKarroffel <therzog@mail.de>2017-09-03 15:28:43 +0200
commit7878329e6fc828dc7ca0a8300ebdbaa0674a769c (patch)
treed999d27bc21468571be421d307caae562a3201a6 /modules/nativescript/godot_nativescript.cpp
parent6a08f8288ee53456820817fea70598fa846cea3e (diff)
downloadredot-engine-7878329e6fc828dc7ca0a8300ebdbaa0674a769c.tar.gz
merged gdnative and nativescript module
Diffstat (limited to 'modules/nativescript/godot_nativescript.cpp')
-rw-r--r--modules/nativescript/godot_nativescript.cpp205
1 files changed, 0 insertions, 205 deletions
diff --git a/modules/nativescript/godot_nativescript.cpp b/modules/nativescript/godot_nativescript.cpp
deleted file mode 100644
index 926b3261b2..0000000000
--- a/modules/nativescript/godot_nativescript.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*************************************************************************/
-/* godot_nativescript.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#include "godot_nativescript.h"
-
-#include "nativescript.h"
-
-#include "class_db.h"
-#include "error_macros.h"
-#include "gdnative.h"
-#include "global_constants.h"
-#include "project_settings.h"
-#include "variant.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-extern "C" void _native_script_hook() {
-}
-
-#define NSL NativeScriptLanguage::get_singleton()
-
-// Script API
-
-void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) {
-
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
-
- NativeScriptDesc desc;
-
- desc.create_func = p_create_func;
- desc.destroy_func = p_destroy_func;
- desc.is_tool = false;
-
- desc.base = p_base;
-
- if (classes->has(p_base)) {
- desc.base_data = &(*classes)[p_base];
- desc.base_native_type = desc.base_data->base_native_type;
- } else {
- desc.base_data = NULL;
- desc.base_native_type = p_base;
- }
-
- classes->insert(p_name, desc);
-}
-
-void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func) {
-
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc> *classes = &NSL->library_classes[*s];
-
- NativeScriptDesc desc;
-
- desc.create_func = p_create_func;
- desc.destroy_func = p_destroy_func;
- desc.is_tool = true;
- desc.base = p_base;
-
- if (classes->has(p_base)) {
- desc.base_data = &(*classes)[p_base];
- desc.base_native_type = desc.base_data->base_native_type;
- } else {
- desc.base_data = NULL;
- desc.base_native_type = p_base;
- }
-
- classes->insert(p_name, desc);
-}
-
-void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method) {
-
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
- ERR_FAIL();
- }
-
- NativeScriptDesc::Method method;
- method.method = p_method;
- method.rpc_mode = p_attr.rpc_type;
- method.info = MethodInfo(p_function_name);
-
- E->get().methods.insert(p_function_name, method);
-}
-
-void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func) {
-
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
- ERR_FAIL();
- }
-
- NativeScriptDesc::Property property;
- property.default_value = *(Variant *)&p_attr->default_value;
- property.getter = p_get_func;
- property.rset_mode = p_attr->rset_type;
- property.setter = p_set_func;
- property.info = PropertyInfo((Variant::Type)p_attr->type,
- p_path,
- (PropertyHint)p_attr->hint,
- *(String *)&p_attr->hint_string,
- (PropertyUsageFlags)p_attr->usage);
-
- E->get().properties.insert(p_path, property);
-}
-
-void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal) {
-
- String *s = (String *)p_gdnative_handle;
-
- Map<StringName, NativeScriptDesc>::Element *E = NSL->library_classes[*s].find(p_name);
-
- if (!E) {
- ERR_EXPLAIN("Attempt to register method on non-existant class!");
- ERR_FAIL();
- }
-
- List<PropertyInfo> args;
- Vector<Variant> default_args;
-
- for (int i = 0; i < p_signal->num_args; i++) {
- PropertyInfo info;
-
- godot_signal_argument arg = p_signal->args[i];
-
- info.hint = (PropertyHint)arg.hint;
- info.hint_string = *(String *)&arg.hint_string;
- info.name = *(String *)&arg.name;
- info.type = (Variant::Type)arg.type;
- info.usage = (PropertyUsageFlags)arg.usage;
-
- args.push_back(info);
- }
-
- for (int i = 0; i < p_signal->num_default_args; i++) {
- Variant *v;
- godot_signal_argument attrib = p_signal->args[i];
-
- v = (Variant *)&attrib.default_value;
-
- default_args.push_back(*v);
- }
-
- MethodInfo method_info;
- method_info.name = *(String *)&p_signal->name;
- method_info.arguments = args;
- method_info.default_arguments = default_args;
-
- NativeScriptDesc::Signal signal;
- signal.signal = method_info;
-
- E->get().signals_.insert(*(String *)&p_signal->name, signal);
-}
-
-void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance) {
- Object *instance = (Object *)p_instance;
- if (!instance)
- return NULL;
- if (instance->get_script_instance() && instance->get_script_instance()->get_language() == NativeScriptLanguage::get_singleton()) {
- return ((NativeScriptInstance *)instance->get_script_instance())->userdata;
- }
- return NULL;
-}
-
-#ifdef __cplusplus
-}
-#endif