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authorkobewi <kobewi4e@gmail.com>2023-07-03 21:29:37 +0200
committerkobewi <kobewi4e@gmail.com>2023-07-17 19:35:57 +0200
commitde4a3fa151d2cef139149bb2b878ec8923ba2ce8 (patch)
tree1a023d3bf44bef9f87522c94c4f951bf164877f5 /modules/noise/tests
parent2c552140686b5366e48c61a1a15001f15359cccc (diff)
downloadredot-engine-de4a3fa151d2cef139149bb2b878ec8923ba2ce8.tar.gz
Unify and streamline connecting to Resource changes
Diffstat (limited to 'modules/noise/tests')
-rw-r--r--modules/noise/tests/test_noise_texture_2d.h8
-rw-r--r--modules/noise/tests/test_noise_texture_3d.h6
2 files changed, 7 insertions, 7 deletions
diff --git a/modules/noise/tests/test_noise_texture_2d.h b/modules/noise/tests/test_noise_texture_2d.h
index e2ec39ef48..938e8fd6ab 100644
--- a/modules/noise/tests/test_noise_texture_2d.h
+++ b/modules/noise/tests/test_noise_texture_2d.h
@@ -210,7 +210,7 @@ TEST_CASE("[NoiseTexture2D][SceneTree] Generating a basic noise texture with mip
noise_texture->set_generate_mipmaps(true);
Ref<NoiseTextureTester> tester = memnew(NoiseTextureTester(noise_texture.ptr()));
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTextureTester::check_mip_and_color_ramp));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTextureTester::check_mip_and_color_ramp));
MessageQueue::get_singleton()->flush();
}
@@ -227,7 +227,7 @@ TEST_CASE("[NoiseTexture2D][SceneTree] Generating a normal map without mipmaps")
noise_texture->set_generate_mipmaps(false);
Ref<NoiseTextureTester> tester = memnew(NoiseTextureTester(noise_texture.ptr()));
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTextureTester::check_normal_map));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTextureTester::check_normal_map));
MessageQueue::get_singleton()->flush();
}
@@ -245,7 +245,7 @@ TEST_CASE("[NoiseTexture2D][SceneTree] Generating a seamless noise texture") {
SUBCASE("Grayscale(L8) 16x16, with seamless blend skirt of 0.05") {
noise_texture->set_seamless_blend_skirt(0.05);
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTextureTester::check_seamless_texture_grayscale));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTextureTester::check_seamless_texture_grayscale));
MessageQueue::get_singleton()->flush();
}
@@ -257,7 +257,7 @@ TEST_CASE("[NoiseTexture2D][SceneTree] Generating a seamless noise texture") {
gradient->set_points(points);
noise_texture->set_color_ramp(gradient);
noise_texture->set_seamless_blend_skirt(1.0);
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTextureTester::check_seamless_texture_rgba));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTextureTester::check_seamless_texture_rgba));
MessageQueue::get_singleton()->flush();
}
}
diff --git a/modules/noise/tests/test_noise_texture_3d.h b/modules/noise/tests/test_noise_texture_3d.h
index a612f2920a..b708eac43b 100644
--- a/modules/noise/tests/test_noise_texture_3d.h
+++ b/modules/noise/tests/test_noise_texture_3d.h
@@ -194,7 +194,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a basic noise texture with mip
noise_texture->set_depth(16);
Ref<NoiseTexture3DTester> tester = memnew(NoiseTexture3DTester(noise_texture.ptr()));
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_mip_and_color_ramp));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_mip_and_color_ramp));
MessageQueue::get_singleton()->flush();
}
@@ -213,7 +213,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a seamless noise texture") {
SUBCASE("Grayscale(L8) 16x16x16, with seamless blend skirt of 0.05") {
noise_texture->set_seamless_blend_skirt(0.05);
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_grayscale));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_grayscale));
MessageQueue::get_singleton()->flush();
}
@@ -225,7 +225,7 @@ TEST_CASE("[NoiseTexture3D][SceneTree] Generating a seamless noise texture") {
gradient->set_points(points);
noise_texture->set_color_ramp(gradient);
noise_texture->set_seamless_blend_skirt(1.0);
- noise_texture->connect("changed", callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_rgba));
+ noise_texture->connect_changed(callable_mp(tester.ptr(), &NoiseTexture3DTester::check_seamless_texture_rgba));
MessageQueue::get_singleton()->flush();
}
}