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author | kobewi <kobewi4e@gmail.com> | 2023-12-18 15:46:56 +0100 |
---|---|---|
committer | kobewi <kobewi4e@gmail.com> | 2024-01-09 16:11:47 +0100 |
commit | 0e8f90f4c8b4b353d3ac372e5f00493a2f0bd136 (patch) | |
tree | 9b83683d86b94f9fdf7d6d58594d2b28d88a13ab /modules/noise | |
parent | 8297ec949bad8029372da13e1d4e36599989b5ae (diff) | |
download | redot-engine-0e8f90f4c8b4b353d3ac372e5f00493a2f0bd136.tar.gz |
Update deferred calls to use Callables
Diffstat (limited to 'modules/noise')
-rw-r--r-- | modules/noise/noise_texture_2d.cpp | 8 | ||||
-rw-r--r-- | modules/noise/noise_texture_3d.cpp | 8 |
2 files changed, 4 insertions, 12 deletions
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp index 1b0c5cb9e3..0443fec4a0 100644 --- a/modules/noise/noise_texture_2d.cpp +++ b/modules/noise/noise_texture_2d.cpp @@ -49,10 +49,6 @@ NoiseTexture2D::~NoiseTexture2D() { } void NoiseTexture2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture2D::_update_texture); - ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture2D::_generate_texture); - ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture2D::_thread_done); - ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture2D::set_width); ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture2D::set_height); @@ -138,7 +134,7 @@ void NoiseTexture2D::_thread_done(const Ref<Image> &p_image) { void NoiseTexture2D::_thread_function(void *p_ud) { NoiseTexture2D *tex = static_cast<NoiseTexture2D *>(p_ud); - tex->call_deferred(SNAME("_thread_done"), tex->_generate_texture()); + callable_mp(tex, &NoiseTexture2D::_thread_done).call_deferred(tex->_generate_texture()); } void NoiseTexture2D::_queue_update() { @@ -147,7 +143,7 @@ void NoiseTexture2D::_queue_update() { } update_queued = true; - call_deferred(SNAME("_update_texture")); + callable_mp(this, &NoiseTexture2D::_update_texture).call_deferred(); } Ref<Image> NoiseTexture2D::_generate_texture() { diff --git a/modules/noise/noise_texture_3d.cpp b/modules/noise/noise_texture_3d.cpp index 33e257a5c2..f2e01b0612 100644 --- a/modules/noise/noise_texture_3d.cpp +++ b/modules/noise/noise_texture_3d.cpp @@ -49,10 +49,6 @@ NoiseTexture3D::~NoiseTexture3D() { } void NoiseTexture3D::_bind_methods() { - ClassDB::bind_method(D_METHOD("_update_texture"), &NoiseTexture3D::_update_texture); - ClassDB::bind_method(D_METHOD("_generate_texture"), &NoiseTexture3D::_generate_texture); - ClassDB::bind_method(D_METHOD("_thread_done", "image"), &NoiseTexture3D::_thread_done); - ClassDB::bind_method(D_METHOD("set_width", "width"), &NoiseTexture3D::set_width); ClassDB::bind_method(D_METHOD("set_height", "height"), &NoiseTexture3D::set_height); ClassDB::bind_method(D_METHOD("set_depth", "depth"), &NoiseTexture3D::set_depth); @@ -126,7 +122,7 @@ void NoiseTexture3D::_thread_done(const TypedArray<Image> &p_data) { void NoiseTexture3D::_thread_function(void *p_ud) { NoiseTexture3D *tex = static_cast<NoiseTexture3D *>(p_ud); - tex->call_deferred(SNAME("_thread_done"), tex->_generate_texture()); + callable_mp(tex, &NoiseTexture3D::_thread_done).call_deferred(tex->_generate_texture()); } void NoiseTexture3D::_queue_update() { @@ -135,7 +131,7 @@ void NoiseTexture3D::_queue_update() { } update_queued = true; - call_deferred(SNAME("_update_texture")); + callable_mp(this, &NoiseTexture3D::_update_texture).call_deferred(); } TypedArray<Image> NoiseTexture3D::_generate_texture() { |