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author | Aaron Franke <arnfranke@yahoo.com> | 2020-04-03 05:50:40 -0400 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-01-09 03:47:14 -0500 |
commit | 1d5042c9e265219dec8da7311879f12ef3ef698b (patch) | |
tree | 9456ab509bbcaf26cad8dca32dbe18a3cca9277d /modules/opensimplex/open_simplex_noise.cpp | |
parent | 98ccaa1bad97bdb83b2afd6a4df6f7a392745592 (diff) | |
download | redot-engine-1d5042c9e265219dec8da7311879f12ef3ef698b.tar.gz |
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Diffstat (limited to 'modules/opensimplex/open_simplex_noise.cpp')
-rw-r--r-- | modules/opensimplex/open_simplex_noise.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index e4e2e0613a..a823bcf3b8 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -131,10 +131,10 @@ Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) const { float ii = (float)i / (float)p_size; float jj = (float)j / (float)p_size; - ii *= 2.0 * Math_PI; - jj *= 2.0 * Math_PI; + ii *= Math_TAU; + jj *= Math_TAU; - float radius = p_size / (2.0 * Math_PI); + float radius = p_size / Math_TAU; float x = radius * Math::sin(jj); float y = radius * Math::cos(jj); |