diff options
author | David Snopek <dsnopek@gmail.com> | 2024-04-16 10:32:21 -0500 |
---|---|---|
committer | David Snopek <dsnopek@gmail.com> | 2024-04-16 10:36:43 -0500 |
commit | dfca388d75065b03f79f9d65275ace4d8cb878ae (patch) | |
tree | b564105b0a9ff74d3d10b114f203a9671aec8477 /modules/openxr/doc_classes | |
parent | 658e97c93aa2533cb7b12f05e62dcf6864e7acbe (diff) | |
download | redot-engine-dfca388d75065b03f79f9d65275ace4d8cb878ae.tar.gz |
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
Diffstat (limited to 'modules/openxr/doc_classes')
-rw-r--r-- | modules/openxr/doc_classes/OpenXRHand.xml | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/modules/openxr/doc_classes/OpenXRHand.xml b/modules/openxr/doc_classes/OpenXRHand.xml index 9cc548dd6f..23d932ddd7 100644 --- a/modules/openxr/doc_classes/OpenXRHand.xml +++ b/modules/openxr/doc_classes/OpenXRHand.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="OpenXRHand" inherits="SkeletonModifier3D" deprecated="Use [XRHandModifier3D] instead." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> +<class name="OpenXRHand" inherits="Node3D" deprecated="Use [XRHandModifier3D] instead." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> <brief_description> Node supporting hand and finger tracking in OpenXR. </brief_description> @@ -18,11 +18,14 @@ <member name="hand" type="int" setter="set_hand" getter="get_hand" enum="OpenXRHand.Hands" default="0"> Specifies whether this node tracks the left or right hand of the player. </member> + <member name="hand_skeleton" type="NodePath" setter="set_hand_skeleton" getter="get_hand_skeleton" default="NodePath("")"> + Set a [Skeleton3D] node for which the pose positions will be updated. + </member> <member name="motion_range" type="int" setter="set_motion_range" getter="get_motion_range" enum="OpenXRHand.MotionRange" default="0"> Set the motion range (if supported) limiting the hand motion. </member> <member name="skeleton_rig" type="int" setter="set_skeleton_rig" getter="get_skeleton_rig" enum="OpenXRHand.SkeletonRig" default="0"> - Set the type of skeleton rig the parent [Skeleton3D] is compliant with. + Set the type of skeleton rig the [member hand_skeleton] is compliant with. </member> </members> <constants> |