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authorBastiaan Olij <mux213@gmail.com>2023-06-08 12:05:20 +1000
committerFredia Huya-Kouadio <fhuya@meta.com>2023-10-02 14:02:23 -0700
commit9e56e7a3ceabc5c65e9ae749be5981eb61b49370 (patch)
treecdd21478ae448ca1f30b5924041d7e493d9f05f8 /modules/openxr/extensions/openxr_eye_gaze_interaction.cpp
parenta2f90d565ad29edcb3bdab77bc7df51cdde8514a (diff)
downloadredot-engine-9e56e7a3ceabc5c65e9ae749be5981eb61b49370.tar.gz
Add support for the OpenXR Eye gaze interaction extension
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
Diffstat (limited to 'modules/openxr/extensions/openxr_eye_gaze_interaction.cpp')
-rw-r--r--modules/openxr/extensions/openxr_eye_gaze_interaction.cpp98
1 files changed, 98 insertions, 0 deletions
diff --git a/modules/openxr/extensions/openxr_eye_gaze_interaction.cpp b/modules/openxr/extensions/openxr_eye_gaze_interaction.cpp
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+/**************************************************************************/
+/* openxr_eye_gaze_interaction.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "openxr_eye_gaze_interaction.h"
+
+#include "core/os/os.h"
+
+#include "../action_map/openxr_interaction_profile_metadata.h"
+
+OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::singleton = nullptr;
+
+OpenXREyeGazeInteractionExtension *OpenXREyeGazeInteractionExtension::get_singleton() {
+ ERR_FAIL_NULL_V(singleton, nullptr);
+ return singleton;
+}
+
+OpenXREyeGazeInteractionExtension::OpenXREyeGazeInteractionExtension() {
+ singleton = this;
+}
+
+OpenXREyeGazeInteractionExtension::~OpenXREyeGazeInteractionExtension() {
+ singleton = nullptr;
+}
+
+HashMap<String, bool *> OpenXREyeGazeInteractionExtension::get_requested_extensions() {
+ HashMap<String, bool *> request_extensions;
+
+ request_extensions[XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME] = &available;
+
+ return request_extensions;
+}
+
+void *OpenXREyeGazeInteractionExtension::set_system_properties_and_get_next_pointer(void *p_next_pointer) {
+ if (!available) {
+ return p_next_pointer;
+ }
+
+ properties.type = XR_TYPE_SYSTEM_EYE_GAZE_INTERACTION_PROPERTIES_EXT;
+ properties.next = p_next_pointer;
+ properties.supportsEyeGazeInteraction = false;
+
+ return &properties;
+}
+
+bool OpenXREyeGazeInteractionExtension::is_available() {
+ return available;
+}
+
+bool OpenXREyeGazeInteractionExtension::supports_eye_gaze_interaction() {
+ // The extension being available only means that the OpenXR Runtime supports the extension.
+ // The `supportsEyeGazeInteraction` is set to true if the device also supports this.
+ // Thus both need to be true.
+ // In addition, on mobile runtimes, the proper permission needs to be granted.
+ if (available && properties.supportsEyeGazeInteraction) {
+ return !OS::get_singleton()->has_feature("mobile") || OS::get_singleton()->has_feature("PERMISSION_XR_EXT_eye_gaze_interaction");
+ }
+
+ return false;
+}
+
+void OpenXREyeGazeInteractionExtension::on_register_metadata() {
+ OpenXRInteractionProfileMetadata *metadata = OpenXRInteractionProfileMetadata::get_singleton();
+ ERR_FAIL_NULL(metadata);
+
+ // Eyes top path
+ metadata->register_top_level_path("Eye gaze tracker", "/user/eyes_ext", XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME);
+
+ // Eye gaze interaction
+ metadata->register_interaction_profile("Eye gaze", "/interaction_profiles/ext/eye_gaze_interaction", XR_EXT_EYE_GAZE_INTERACTION_EXTENSION_NAME);
+ metadata->register_io_path("/interaction_profiles/ext/eye_gaze_interaction", "Gaze pose", "/user/eyes_ext", "/user/eyes_ext/input/gaze_ext/pose", "", OpenXRAction::OPENXR_ACTION_POSE);
+}