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author | Yuri Sizov <yuris@humnom.net> | 2023-07-25 21:26:27 +0200 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-07-25 21:26:27 +0200 |
commit | 3f2e901633d570af16c3116bd127785e5f30f066 (patch) | |
tree | 2f23a81d5863a25906b166da5c1d9ad472d7b96c /modules/openxr/openxr_api.cpp | |
parent | 08cffc128f5db79ae1ab6e59bf1ca7078ecc1cc6 (diff) | |
parent | 7c812cd7e9aaa5145f5309bb6254d0570620bec9 (diff) | |
download | redot-engine-3f2e901633d570af16c3116bd127785e5f30f066.tar.gz |
Merge pull request #79865 from clayjohn/discard-shader
Fix use of discard in shaders
Diffstat (limited to 'modules/openxr/openxr_api.cpp')
0 files changed, 0 insertions, 0 deletions