summaryrefslogtreecommitdiffstats
path: root/modules/openxr/scene/openxr_composition_layer_equirect.cpp
diff options
context:
space:
mode:
authorDavid Snopek <dsnopek@gmail.com>2024-03-25 08:07:28 -0500
committerDavid Snopek <dsnopek@gmail.com>2024-04-04 09:20:23 -0500
commit0f2b804059331f2454e060577ae0e1b44675c5aa (patch)
treef83679824636edffe9827d9d968b0b85d2e54708 /modules/openxr/scene/openxr_composition_layer_equirect.cpp
parent29b3d9e9e538f0aa8effc8ad8bf19a2915292a89 (diff)
downloadredot-engine-0f2b804059331f2454e060577ae0e1b44675c5aa.tar.gz
Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
Diffstat (limited to 'modules/openxr/scene/openxr_composition_layer_equirect.cpp')
-rw-r--r--modules/openxr/scene/openxr_composition_layer_equirect.cpp209
1 files changed, 209 insertions, 0 deletions
diff --git a/modules/openxr/scene/openxr_composition_layer_equirect.cpp b/modules/openxr/scene/openxr_composition_layer_equirect.cpp
new file mode 100644
index 0000000000..c911dbf6ae
--- /dev/null
+++ b/modules/openxr/scene/openxr_composition_layer_equirect.cpp
@@ -0,0 +1,209 @@
+/**************************************************************************/
+/* openxr_composition_layer_equirect.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "openxr_composition_layer_equirect.h"
+
+#include "../extensions/openxr_composition_layer_extension.h"
+#include "../openxr_api.h"
+#include "../openxr_interface.h"
+
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/main/viewport.h"
+#include "scene/resources/mesh.h"
+
+OpenXRCompositionLayerEquirect::OpenXRCompositionLayerEquirect() {
+ composition_layer = {
+ XR_TYPE_COMPOSITION_LAYER_EQUIRECT2_KHR, // type
+ nullptr, // next
+ 0, // layerFlags
+ XR_NULL_HANDLE, // space
+ XR_EYE_VISIBILITY_BOTH, // eyeVisibility
+ {}, // subImage
+ { { 0, 0, 0, 0 }, { 0, 0, 0 } }, // pose
+ radius, // radius
+ central_horizontal_angle, // centralHorizontalAngle
+ upper_vertical_angle, // upperVerticalAngle
+ -lower_vertical_angle, // lowerVerticalAngle
+ };
+ openxr_layer_provider = memnew(OpenXRViewportCompositionLayerProvider((XrCompositionLayerBaseHeader *)&composition_layer));
+}
+
+OpenXRCompositionLayerEquirect::~OpenXRCompositionLayerEquirect() {
+}
+
+void OpenXRCompositionLayerEquirect::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_radius", "radius"), &OpenXRCompositionLayerEquirect::set_radius);
+ ClassDB::bind_method(D_METHOD("get_radius"), &OpenXRCompositionLayerEquirect::get_radius);
+
+ ClassDB::bind_method(D_METHOD("set_central_horizontal_angle", "angle"), &OpenXRCompositionLayerEquirect::set_central_horizontal_angle);
+ ClassDB::bind_method(D_METHOD("get_central_horizontal_angle"), &OpenXRCompositionLayerEquirect::get_central_horizontal_angle);
+
+ ClassDB::bind_method(D_METHOD("set_upper_vertical_angle", "angle"), &OpenXRCompositionLayerEquirect::set_upper_vertical_angle);
+ ClassDB::bind_method(D_METHOD("get_upper_vertical_angle"), &OpenXRCompositionLayerEquirect::get_upper_vertical_angle);
+
+ ClassDB::bind_method(D_METHOD("set_lower_vertical_angle", "angle"), &OpenXRCompositionLayerEquirect::set_lower_vertical_angle);
+ ClassDB::bind_method(D_METHOD("get_lower_vertical_angle"), &OpenXRCompositionLayerEquirect::get_lower_vertical_angle);
+
+ ClassDB::bind_method(D_METHOD("set_fallback_segments", "segments"), &OpenXRCompositionLayerEquirect::set_fallback_segments);
+ ClassDB::bind_method(D_METHOD("get_fallback_segments"), &OpenXRCompositionLayerEquirect::get_fallback_segments);
+
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "radius", PROPERTY_HINT_NONE, ""), "set_radius", "get_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "central_horizontal_angle", PROPERTY_HINT_RANGE, "0,360,0.1,or_less,or_greater,radians_as_degrees"), "set_central_horizontal_angle", "get_central_horizontal_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "upper_vertical_angle", PROPERTY_HINT_RANGE, "0,90,0.1,or_less,or_greater,radians_as_degrees"), "set_upper_vertical_angle", "get_upper_vertical_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lower_vertical_angle", PROPERTY_HINT_RANGE, "0,90,0.1,or_less,or_greater,radians_as_degrees"), "set_lower_vertical_angle", "get_lower_vertical_angle");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "fallback_segments", PROPERTY_HINT_NONE, ""), "set_fallback_segments", "get_fallback_segments");
+}
+
+void OpenXRCompositionLayerEquirect::_on_openxr_session_begun() {
+ OpenXRCompositionLayer::_on_openxr_session_begun();
+ if (openxr_api) {
+ composition_layer.space = openxr_api->get_play_space();
+ }
+}
+
+Ref<Mesh> OpenXRCompositionLayerEquirect::_create_fallback_mesh() {
+ Ref<ArrayMesh> mesh;
+ mesh.instantiate();
+
+ Array arrays;
+ arrays.resize(ArrayMesh::ARRAY_MAX);
+
+ Vector<Vector3> vertices;
+ Vector<Vector3> normals;
+ Vector<Vector2> uvs;
+ Vector<int> indices;
+
+ float step_horizontal = central_horizontal_angle / fallback_segments;
+ float step_vertical = (upper_vertical_angle + lower_vertical_angle) / fallback_segments;
+
+ float start_horizontal_angle = Math_PI - (central_horizontal_angle / 2.0);
+
+ for (uint32_t i = 0; i < fallback_segments + 1; i++) {
+ for (uint32_t j = 0; j < fallback_segments + 1; j++) {
+ float horizontal_angle = start_horizontal_angle + (step_horizontal * i);
+ float vertical_angle = -lower_vertical_angle + (step_vertical * j);
+
+ Vector3 vertex(
+ radius * Math::cos(vertical_angle) * Math::sin(horizontal_angle),
+ radius * Math::sin(vertical_angle),
+ radius * Math::cos(vertical_angle) * Math::cos(horizontal_angle));
+
+ vertices.push_back(vertex);
+ normals.push_back(vertex.normalized());
+ uvs.push_back(Vector2(1.0 - ((float)i / fallback_segments), 1.0 - (float(j) / fallback_segments)));
+ }
+ }
+
+ for (uint32_t i = 0; i < fallback_segments; i++) {
+ for (uint32_t j = 0; j < fallback_segments; j++) {
+ uint32_t index = i * (fallback_segments + 1) + j;
+ indices.push_back(index);
+ indices.push_back(index + fallback_segments + 1);
+ indices.push_back(index + fallback_segments + 2);
+
+ indices.push_back(index);
+ indices.push_back(index + fallback_segments + 2);
+ indices.push_back(index + 1);
+ }
+ }
+
+ arrays[ArrayMesh::ARRAY_VERTEX] = vertices;
+ arrays[ArrayMesh::ARRAY_NORMAL] = normals;
+ arrays[ArrayMesh::ARRAY_TEX_UV] = uvs;
+ arrays[ArrayMesh::ARRAY_INDEX] = indices;
+
+ mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, arrays);
+ return mesh;
+}
+
+void OpenXRCompositionLayerEquirect::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
+ Transform3D transform = get_transform();
+ Quaternion quat(transform.basis.orthonormalized());
+ composition_layer.pose.orientation = { (float)quat.x, (float)quat.y, (float)quat.z, (float)quat.w };
+ composition_layer.pose.position = { (float)transform.origin.x, (float)transform.origin.y, (float)transform.origin.z };
+ } break;
+ }
+}
+
+void OpenXRCompositionLayerEquirect::set_radius(float p_radius) {
+ ERR_FAIL_COND(p_radius <= 0);
+ radius = p_radius;
+ composition_layer.radius = radius;
+ update_fallback_mesh();
+}
+
+float OpenXRCompositionLayerEquirect::get_radius() const {
+ return radius;
+}
+
+void OpenXRCompositionLayerEquirect::set_central_horizontal_angle(float p_angle) {
+ ERR_FAIL_COND(p_angle <= 0);
+ central_horizontal_angle = p_angle;
+ composition_layer.centralHorizontalAngle = central_horizontal_angle;
+ update_fallback_mesh();
+}
+
+float OpenXRCompositionLayerEquirect::get_central_horizontal_angle() const {
+ return central_horizontal_angle;
+}
+
+void OpenXRCompositionLayerEquirect::set_upper_vertical_angle(float p_angle) {
+ ERR_FAIL_COND(p_angle <= 0 || p_angle > (Math_PI / 2.0));
+ upper_vertical_angle = p_angle;
+ composition_layer.upperVerticalAngle = p_angle;
+ update_fallback_mesh();
+}
+
+float OpenXRCompositionLayerEquirect::get_upper_vertical_angle() const {
+ return upper_vertical_angle;
+}
+
+void OpenXRCompositionLayerEquirect::set_lower_vertical_angle(float p_angle) {
+ ERR_FAIL_COND(p_angle <= 0 || p_angle > (Math_PI / 2.0));
+ lower_vertical_angle = p_angle;
+ composition_layer.lowerVerticalAngle = -p_angle;
+ update_fallback_mesh();
+}
+
+float OpenXRCompositionLayerEquirect::get_lower_vertical_angle() const {
+ return lower_vertical_angle;
+}
+
+void OpenXRCompositionLayerEquirect::set_fallback_segments(uint32_t p_fallback_segments) {
+ ERR_FAIL_COND(p_fallback_segments == 0);
+ fallback_segments = p_fallback_segments;
+ update_fallback_mesh();
+}
+
+uint32_t OpenXRCompositionLayerEquirect::get_fallback_segments() const {
+ return fallback_segments;
+}