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author | Juan Linietsky <juan@godotengine.org> | 2017-12-24 09:37:51 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2017-12-24 09:37:51 -0300 |
commit | e1da261844419ebb31a1d0a82f0853acc42f6427 (patch) | |
tree | f3dfc4f033ea1ab83d1aad3e54e2b69245585b46 /modules/opus/config.py | |
parent | 021f3c924be29cafe9d8d50bf00ecc6f13675e87 (diff) | |
download | redot-engine-e1da261844419ebb31a1d0a82f0853acc42f6427.tar.gz |
Restored opus build since WebM needs it, but disabled it from code.
Diffstat (limited to 'modules/opus/config.py')
-rw-r--r-- | modules/opus/config.py | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/modules/opus/config.py b/modules/opus/config.py index 0ee1b1b7b4..60f8d838d6 100644 --- a/modules/opus/config.py +++ b/modules/opus/config.py @@ -1,10 +1,5 @@ def can_build(platform): - # Sorry guys, do not enable this unless you can figure out a way - # to get Opus to not do any memory allocation or system calls - # in the audio thread. - # Currently the implementation even reads files from the audio thread, - # and this is not how audio programming works. - return False + return True def configure(env): pass |