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authorHendrik Brucker <hendrik.brucker@mail.de>2023-07-11 22:29:09 +0200
committerHendrik Brucker <hendrik.brucker@mail.de>2023-07-14 20:04:21 +0200
commit7e21eb7e00751851fa96bc99b695d520dbbed9a4 (patch)
treee8212c64348091ab4d7d2140f82a7756d540fc98 /modules/text_server_fb/text_server_fb.h
parent0f7625ab46a64b3f5da2b09969ebabf38df9a6e9 (diff)
downloadredot-engine-7e21eb7e00751851fa96bc99b695d520dbbed9a4.tar.gz
Extract and reorganize texture resource classes
Diffstat (limited to 'modules/text_server_fb/text_server_fb.h')
-rw-r--r--modules/text_server_fb/text_server_fb.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/text_server_fb/text_server_fb.h b/modules/text_server_fb/text_server_fb.h
index d81b50779e..54311caaf9 100644
--- a/modules/text_server_fb/text_server_fb.h
+++ b/modules/text_server_fb/text_server_fb.h
@@ -83,7 +83,7 @@ using namespace godot;
#include "core/object/worker_thread_pool.h"
#include "core/templates/hash_map.h"
#include "core/templates/rid_owner.h"
-#include "scene/resources/texture.h"
+#include "scene/resources/image_texture.h"
#include "servers/text/text_server_extension.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg.