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authorRémi Verschelde <rverschelde@gmail.com>2021-10-06 13:48:48 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-10-06 13:48:48 +0200
commit862994a8ef15ee97a05f195d70269693092baeb0 (patch)
tree124c5d961fdbc50917e031983efb4e4918b04f79 /modules/visual_script/doc_classes/VisualScriptCustomNodes.xml
parent36de097577811eb39d1a8d31d10d538ad70675d9 (diff)
downloadredot-engine-862994a8ef15ee97a05f195d70269693092baeb0.tar.gz
doc: Update links to latest documentation after content reorganization
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="VisualScriptCustomNodes" inherits="Object" version="4.0">
+ <brief_description>
+ Manages custom nodes for the Visual Script editor.
+ </brief_description>
+ <description>
+ This singleton can be used to manage (i.e., add or remove) custom nodes for the Visual Script editor.
+ </description>
+ <tutorials>
+ </tutorials>
+ <methods>
+ <method name="add_custom_node">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="category" type="String" />
+ <argument index="2" name="script" type="Script" />
+ <description>
+ Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the [code]category[/code] as the parameter.
+ </description>
+ </method>
+ <method name="remove_custom_node">
+ <return type="void" />
+ <argument index="0" name="name" type="String" />
+ <argument index="1" name="category" type="String" />
+ <description>
+ Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="custom_nodes_updated">
+ <description>
+ Emitted when a custom Visual Script node is added or removed.
+ </description>
+ </signal>
+ </signals>
+</class>