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author | Juan Linietsky <reduzio@gmail.com> | 2016-08-05 22:46:45 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2016-08-05 22:48:00 -0300 |
commit | 259418f8275371fc2f0bab6892caa4ef66b84240 (patch) | |
tree | 721e21ff566212918bf837f45c7687ce32213032 /modules/visual_script/visual_script.h | |
parent | 6d5d23fa8de8673f4a2b312c05588fd4e7195543 (diff) | |
download | redot-engine-259418f8275371fc2f0bab6892caa4ef66b84240.tar.gz |
VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r-- | modules/visual_script/visual_script.h | 162 |
1 files changed, 155 insertions, 7 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h index 26daddbba6..c606604649 100644 --- a/modules/visual_script/visual_script.h +++ b/modules/visual_script/visual_script.h @@ -4,7 +4,7 @@ #include "script_language.h" -class VScriptInstance; +class VisualScriptInstance; class VisualScriptNodeInstance; class VisualScript; @@ -45,22 +45,69 @@ public: virtual String get_caption() const=0; virtual String get_text() const=0; + virtual String get_category() const=0; - virtual VisualScriptNodeInstance* instance(VScriptInstance* p_instance)=0; + virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance)=0; }; class VisualScriptNodeInstance { +friend class VisualScriptInstance; + + + + enum { //input argument addressing + INPUT_SHIFT=1<<24, + INPUT_MASK=INPUT_SHIFT-1, + INPUT_DEFAULT_VALUE_BIT=INPUT_SHIFT, // from unassigned input port, using default value (edited by user) + INPUT_UNSEQUENCED_READ_BIT=INPUT_SHIFT<<1, //from unsequenced read (requires calling a function, used for constants, variales, etc). + }; + + + int id; + int sequence_index; + VisualScriptNodeInstance **sequence_outputs; + int sequence_output_count; + int *input_ports; + int input_port_count; + int *output_ports; + int output_port_count; + int working_mem_idx; + + VisualScriptNode *base; + public: - virtual int step()=0; //do a step, return which sequence port to go out + enum { + STEP_SHIFT=1<<24, + STEP_MASK=STEP_SHIFT-1, + STEP_FLAG_PUSH_STACK_BIT=STEP_SHIFT, //push bit to stack + STEP_FLAG_GO_BACK_BIT=STEP_SHIFT<<1, //go back to previous node + STEP_EXIT_FUNCTION_BIT=STEP_SHIFT<<2, //return from function + + FLOW_STACK_PUSHED_BIT=1<<30, //in flow stack, means bit was pushed (must go back here if end of sequence) + FLOW_STACK_MASK=FLOW_STACK_PUSHED_BIT-1 + + }; + + _FORCE_INLINE_ int get_input_port_count() const { return input_port_count; } + _FORCE_INLINE_ int get_output_port_count() const { return output_port_count; } + _FORCE_INLINE_ int get_sequence_output_count() const { return sequence_output_count; } + + _FORCE_INLINE_ int get_id() const { return id; } + + virtual int get_working_memory_size() const { return 0; } - virtual Variant get_input_value(int p_idx)=0; - virtual Variant get_output_value(int p_idx)=0; + //unsequenced ports are those that can return a value even if no sequence happened through them, used for constants, variables, etc. + virtual bool is_output_port_unsequenced(int p_idx) const { return false; } + virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; } - virtual VisualScriptNode* get_node()=0; + virtual int step(const Variant** p_inputs,Variant** p_outputs,bool p_start_sequence,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str)=0; //do a step, return which sequence port to go out + Ref<VisualScriptNode> get_base_node() { return Ref<VisualScriptNode>( base ); } + + VisualScriptNodeInstance(); virtual ~VisualScriptNodeInstance(); }; @@ -112,6 +159,7 @@ public: private: +friend class VisualScriptInstance; StringName base_type; struct Argument { @@ -133,6 +181,7 @@ private: int function_id; + Function() { function_id=-1; } }; @@ -146,8 +195,18 @@ private: Map<StringName,Function> functions; Map<StringName,Variable> variables; + Map<StringName,StringName> script_variable_remap; Map<StringName,Vector<Argument> > custom_signals; + Map<Object*,VisualScriptInstance*> instances; + +#ifdef TOOLS_ENABLED + Set<PlaceHolderScriptInstance*> placeholders; + //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder); + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); + void _update_placeholders(); +#endif + void _set_variable_info(const StringName& p_name,const Dictionary& p_info); Dictionary _get_variable_info(const StringName& p_name) const; @@ -248,15 +307,103 @@ public: }; +class VisualScriptInstance : public ScriptInstance { + + Object *owner; + Ref<VisualScript> script; + + Map<StringName,Variant> variables; //using variable path, not script + Map<int,VisualScriptNodeInstance*> instances; + + struct Function { + int node; + int max_stack; + int trash_pos; + int return_pos; + int flow_stack_size; + int node_count; + int argument_count; + bool valid; + + struct UnsequencedGet { + VisualScriptNodeInstance* from; + int from_port; + int to_stack; + }; + + Vector<UnsequencedGet> unsequenced_gets; + + }; + + Map<StringName,Function> functions; + + Vector<Variant> default_values; + int max_input_args,max_output_args; + + + //Map<StringName,Function> functions; + +public: + virtual bool set(const StringName& p_name, const Variant& p_value); + virtual bool get(const StringName& p_name, Variant &r_ret) const; + virtual void get_property_list(List<PropertyInfo> *p_properties) const; + virtual Variant::Type get_property_type(const StringName& p_name,bool *r_is_valid=NULL) const; + + virtual void get_method_list(List<MethodInfo> *p_list) const; + virtual bool has_method(const StringName& p_method) const; + virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error); + virtual void notification(int p_notification); + + bool set_variable(const StringName& p_variable,const Variant& p_value) { + + Map<StringName,Variant>::Element *E=variables.find(p_variable); + if (!E) + return false; + + E->get()=p_value; + return true; + } + + bool get_variable(const StringName& p_variable,Variant* r_variable) const { + + const Map<StringName,Variant>::Element *E=variables.find(p_variable); + if (!E) + return false; + + *r_variable=E->get(); + return true; + + } + + virtual Ref<Script> get_script() const; + + _FORCE_INLINE_ VisualScript *get_script_ptr() { return script.ptr(); } + _FORCE_INLINE_ Object *get_owner_ptr() { return owner; } + + void create(const Ref<VisualScript>& p_script,Object *p_owner); + + virtual ScriptLanguage *get_language(); + + VisualScriptInstance(); + ~VisualScriptInstance(); +}; + + + typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String& p_type); class VisualScriptLanguage : public ScriptLanguage { Map<String,VisualScriptNodeRegisterFunc> register_funcs; + + public: + StringName notification; static VisualScriptLanguage* singleton; + Mutex *lock; + virtual String get_name() const; /* LANGUAGE FUNCTIONS */ @@ -270,7 +417,7 @@ public: virtual void get_reserved_words(List<String> *p_words) const; virtual void get_comment_delimiters(List<String> *p_delimiters) const; virtual void get_string_delimiters(List<String> *p_delimiters) const; - virtual String get_template(const String& p_class_name, const String& p_base_class_name) const; + virtual Ref<Script> get_template(const String& p_class_name, const String& p_base_class_name) const; virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error, const String& p_path="",List<String> *r_functions=NULL) const; virtual Script *create_script() const; virtual bool has_named_classes() const; @@ -313,6 +460,7 @@ public: VisualScriptLanguage(); + ~VisualScriptLanguage(); }; |