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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-09-03 19:40:47 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-09-07 11:14:30 +0200
commitbf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch)
tree4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /modules/visual_script/visual_script.h
parentb0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff)
downloadredot-engine-bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f.tar.gz
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir. Move the RPCConfig and enums (TransferMode, RPCMode) to a separate file (multiplayer.h), and bind them to the global namespace. Move the RPC handling code to its own class (RPCManager). Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'modules/visual_script/visual_script.h')
-rw-r--r--modules/visual_script/visual_script.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 932ebeb27f..39cef8f68b 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -234,7 +234,7 @@ private:
HashMap<StringName, Function> functions;
HashMap<StringName, Variable> variables;
Map<StringName, Vector<Argument>> custom_signals;
- Vector<MultiplayerAPI::RPCConfig> rpc_functions;
+ Vector<Multiplayer::RPCConfig> rpc_functions;
Map<Object *, VisualScriptInstance *> instances;
@@ -362,7 +362,7 @@ public:
virtual int get_member_line(const StringName &p_member) const override;
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const override;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
@@ -443,7 +443,7 @@ public:
virtual ScriptLanguage *get_language();
- virtual const Vector<MultiplayerAPI::RPCConfig> get_rpc_methods() const;
+ virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
VisualScriptInstance();
~VisualScriptInstance();