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author | reduz <reduzio@gmail.com> | 2022-03-09 14:58:40 +0100 |
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committer | reduz <reduzio@gmail.com> | 2022-03-09 18:39:13 +0100 |
commit | 21637dfc2535a00f531b8b664c1e66ba34d11eb0 (patch) | |
tree | bfe6059eedfd5a4233d7d4b46d60703e342860d8 /modules/visual_script/visual_script_func_nodes.cpp | |
parent | 922348f4c00e694961a7c9717abdcd0310c11973 (diff) | |
download | redot-engine-21637dfc2535a00f531b8b664c1e66ba34d11eb0.tar.gz |
Remove VARIANT_ARG* macros
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
Diffstat (limited to 'modules/visual_script/visual_script_func_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_func_nodes.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp index ef6c1ecdb9..a63f3edc0d 100644 --- a/modules/visual_script/visual_script_func_nodes.cpp +++ b/modules/visual_script/visual_script_func_nodes.cpp @@ -772,9 +772,9 @@ public: if (rpc_mode) { call_rpc(object, p_inputs, input_args); } else if (returns) { - *p_outputs[0] = object->call(function, p_inputs, input_args, r_error); + *p_outputs[0] = object->callp(function, p_inputs, input_args, r_error); } else { - object->call(function, p_inputs, input_args, r_error); + object->callp(function, p_inputs, input_args, r_error); } } break; case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: { @@ -795,9 +795,9 @@ public: if (rpc_mode) { call_rpc(node, p_inputs, input_args); } else if (returns) { - *p_outputs[0] = another->call(function, p_inputs, input_args, r_error); + *p_outputs[0] = another->callp(function, p_inputs, input_args, r_error); } else { - another->call(function, p_inputs, input_args, r_error); + another->callp(function, p_inputs, input_args, r_error); } } break; @@ -813,21 +813,21 @@ public: } else if (returns) { if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { if (returns >= 2) { - v.call(function, p_inputs + 1, input_args, *p_outputs[1], r_error); + v.callp(function, p_inputs + 1, input_args, *p_outputs[1], r_error); } else if (returns == 1) { Variant ret; - v.call(function, p_inputs + 1, input_args, ret, r_error); + v.callp(function, p_inputs + 1, input_args, ret, r_error); } else { r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE"; return 0; } } else { - v.call(function, p_inputs + 1, input_args, *p_outputs[0], r_error); + v.callp(function, p_inputs + 1, input_args, *p_outputs[0], r_error); } } else { Variant ret; - v.call(function, p_inputs + 1, input_args, ret, r_error); + v.callp(function, p_inputs + 1, input_args, ret, r_error); } if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) { @@ -846,9 +846,9 @@ public: if (rpc_mode) { call_rpc(object, p_inputs, input_args); } else if (returns) { - *p_outputs[0] = object->call(function, p_inputs, input_args, r_error); + *p_outputs[0] = object->callp(function, p_inputs, input_args, r_error); } else { - object->call(function, p_inputs, input_args, r_error); + object->callp(function, p_inputs, input_args, r_error); } } break; } @@ -2373,7 +2373,7 @@ public: virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) { Object *obj = instance->get_owner_ptr(); - obj->emit_signal(name, p_inputs, argcount); + obj->emit_signalp(name, p_inputs, argcount); return 0; } |