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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-09-27 15:54:37 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-27 15:54:37 +0200 |
commit | 5cb926a0011cad1d0365cf7169242d79420e935a (patch) | |
tree | 98f72c8ecd57d6f88c971e06357d05e7c3c630bc /modules/visual_script/visual_script_nodes.h | |
parent | 171366bab1d7c1800da43dbe7325410de2b889dc (diff) | |
parent | 59738e3fa3f01f85782883d025cd96f9b0d44283 (diff) | |
download | redot-engine-5cb926a0011cad1d0365cf7169242d79420e935a.tar.gz |
Merge pull request #29681 from swarnimarun/vs-graph-unification
Visual Script Graph Unification
Diffstat (limited to 'modules/visual_script/visual_script_nodes.h')
-rw-r--r-- | modules/visual_script/visual_script_nodes.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h index 762a1bdfb6..c7354cb0d8 100644 --- a/modules/visual_script/visual_script_nodes.h +++ b/modules/visual_script/visual_script_nodes.h @@ -103,6 +103,103 @@ public: VisualScriptFunction(); }; +class VisualScriptLists : public VisualScriptNode { + + GDCLASS(VisualScriptLists, VisualScriptNode) + + struct Port { + String name; + Variant::Type type; + }; + +protected: + Vector<Port> inputports; + Vector<Port> outputports; + + enum { + OUTPUT_EDITABLE = 0x0001, + OUTPUT_NAME_EDITABLE = 0x0002, + OUTPUT_TYPE_EDITABLE = 0x0004, + INPUT_EDITABLE = 0x0008, + INPUT_NAME_EDITABLE = 0x000F, + INPUT_TYPE_EDITABLE = 0x0010, + }; + + int flags; + + bool sequenced; + + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + + static void _bind_methods(); + +public: + virtual bool is_output_port_editable() const; + virtual bool is_output_port_name_editable() const; + virtual bool is_output_port_type_editable() const; + + virtual bool is_input_port_editable() const; + virtual bool is_input_port_name_editable() const; + virtual bool is_input_port_type_editable() const; + + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + virtual String get_output_sequence_port_text(int p_port) const; + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const = 0; + virtual String get_text() const = 0; + virtual String get_category() const = 0; + + void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1); + void set_input_data_port_type(int p_idx, Variant::Type p_type); + void set_input_data_port_name(int p_idx, const String &p_name); + void remove_input_data_port(int p_argidx); + + void add_output_data_port(Variant::Type p_type, const String &p_name, int p_index = -1); + void set_output_data_port_type(int p_idx, Variant::Type p_type); + void set_output_data_port_name(int p_idx, const String &p_name); + void remove_output_data_port(int p_argidx); + + void set_sequenced(bool p_enable); + bool is_sequenced() const; + + VisualScriptLists(); +}; + +class VisualScriptComposeArray : public VisualScriptLists { + + GDCLASS(VisualScriptComposeArray, VisualScriptLists) + +public: + virtual int get_output_sequence_port_count() const; + virtual bool has_input_sequence_port() const; + + virtual String get_output_sequence_port_text(int p_port) const; + + virtual int get_input_value_port_count() const; + virtual int get_output_value_port_count() const; + + virtual PropertyInfo get_input_value_port_info(int p_idx) const; + virtual PropertyInfo get_output_value_port_info(int p_idx) const; + + virtual String get_caption() const; + virtual String get_text() const; + virtual String get_category() const { return "functions"; } + + virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance); + + VisualScriptComposeArray(); +}; + class VisualScriptOperator : public VisualScriptNode { GDCLASS(VisualScriptOperator, VisualScriptNode); |