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author | Juan Linietsky <juan@godotengine.org> | 2020-03-03 22:51:12 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-03-26 15:49:38 +0100 |
commit | 9e08742de81b062c30b7984900a55d5150a4bd17 (patch) | |
tree | 6570bbc8bdcc17e0538d0361156f041b24c2614d /modules/visual_script/visual_script_property_selector.cpp | |
parent | f8a79a97c7d12da43b111a756f09ee7ad5ea28e9 (diff) | |
download | redot-engine-9e08742de81b062c30b7984900a55d5150a4bd17.tar.gz |
Added a Window node, and made it the scene root.
Still a lot of work to do.
Diffstat (limited to 'modules/visual_script/visual_script_property_selector.cpp')
-rw-r--r-- | modules/visual_script/visual_script_property_selector.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp index d799f19143..6e0d662be9 100644 --- a/modules/visual_script/visual_script_property_selector.cpp +++ b/modules/visual_script/visual_script_property_selector.cpp @@ -39,7 +39,7 @@ #include "modules/visual_script/visual_script_func_nodes.h" #include "modules/visual_script/visual_script_nodes.h" #include "scene/main/node.h" -#include "scene/main/viewport.h" +#include "scene/main/window.h" void VisualScriptPropertySelector::_text_changed(const String &p_newtext) { _update_search(); |