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authorRémi Verschelde <remi@verschelde.fr>2022-08-29 13:00:32 +0200
committerGitHub <noreply@github.com>2022-08-29 13:00:32 +0200
commit322c812231fa28e72a7a316088a1dd6775e96f94 (patch)
tree0ee981f72cd500614c4079f0e2b6f731abe4a4ee /modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
parent583c0c4897ca7ba669ab78d397fc894b718613ce (diff)
parentd20b32186fc192f5e527a1211291b0cb293f4e66 (diff)
downloadredot-engine-322c812231fa28e72a7a316088a1dd6775e96f94.tar.gz
Merge pull request #65023 from Faless/js/4.x_is_web
Diffstat (limited to 'modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml')
-rw-r--r--modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
index 23aa6ba3db..4cc4d515e7 100644
--- a/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
+++ b/modules/websocket/doc_classes/WebSocketMultiplayerPeer.xml
@@ -27,7 +27,7 @@
Configures the buffer sizes for this WebSocket peer. Default values can be specified in the Project Settings under [code]network/limits[/code]. For server, values are meant per connected peer.
The first two parameters define the size and queued packets limits of the input buffer, the last two of the output buffer.
Buffer sizes are expressed in KiB, so [code]4 = 2^12 = 4096 bytes[/code]. All parameters will be rounded up to the nearest power of two.
- [b]Note:[/b] HTML5 exports only use the input buffer since the output one is managed by browsers.
+ [b]Note:[/b] Web exports only use the input buffer since the output one is managed by browsers.
</description>
</method>
</methods>