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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:33:00 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-17 07:36:24 +0100 |
commit | cb282c6ef0bb91957f8a6f422705813bd47c788c (patch) | |
tree | 7eba92b08fc89f46f1b7402b86372cfcc82486db /modules/websocket | |
parent | c5d76139dc9c5721e09e0e782bed5ccf1789554b (diff) | |
download | redot-engine-cb282c6ef0bb91957f8a6f422705813bd47c788c.tar.gz |
Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.
Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
Diffstat (limited to 'modules/websocket')
-rw-r--r-- | modules/websocket/emws_client.cpp | 2 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.cpp | 8 | ||||
-rw-r--r-- | modules/websocket/websocket_multiplayer_peer.h | 2 | ||||
-rw-r--r-- | modules/websocket/wsl_client.cpp | 2 | ||||
-rw-r--r-- | modules/websocket/wsl_server.cpp | 12 | ||||
-rw-r--r-- | modules/websocket/wsl_server.h | 2 |
6 files changed, 14 insertions, 14 deletions
diff --git a/modules/websocket/emws_client.cpp b/modules/websocket/emws_client.cpp index e5680ce2e9..bbe4d6dc5b 100644 --- a/modules/websocket/emws_client.cpp +++ b/modules/websocket/emws_client.cpp @@ -181,7 +181,7 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, if (peer_sock == -1) return FAILED; - static_cast<Ref<EMWSPeer> >(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size); + static_cast<Ref<EMWSPeer>>(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size); return OK; }; diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 5c01d44ede..9eb1445b35 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -209,7 +209,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { // Then send the server peer (which will trigger connection_succeded in client) _send_sys(get_peer(p_peer_id), SYS_ADD, 1); - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { int32_t id = E->key(); if (p_peer_id == id) continue; // Skip the newwly added peer (already confirmed) @@ -222,7 +222,7 @@ void WebSocketMultiplayerPeer::_send_add(int32_t p_peer_id) { } void WebSocketMultiplayerPeer::_send_del(int32_t p_peer_id) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { int32_t id = E->key(); if (p_peer_id != id) _send_sys(get_peer(id), SYS_DEL, p_peer_id); @@ -247,7 +247,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons } else if (p_to == 0) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { if (E->key() != p_from) E->get()->put_packet(p_buffer, p_buffer_size); } @@ -255,7 +255,7 @@ Error WebSocketMultiplayerPeer::_server_relay(int32_t p_from, int32_t p_to, cons } else if (p_to < 0) { - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { if (E->key() != p_from && E->key() != -p_to) E->get()->put_packet(p_buffer, p_buffer_size); } diff --git a/modules/websocket/websocket_multiplayer_peer.h b/modules/websocket/websocket_multiplayer_peer.h index 579972ada2..c6669c730c 100644 --- a/modules/websocket/websocket_multiplayer_peer.h +++ b/modules/websocket/websocket_multiplayer_peer.h @@ -63,7 +63,7 @@ protected: }; List<Packet> _incoming_packets; - Map<int, Ref<WebSocketPeer> > _peer_map; + Map<int, Ref<WebSocketPeer>> _peer_map; Packet _current_packet; bool _is_multiplayer; diff --git a/modules/websocket/wsl_client.cpp b/modules/websocket/wsl_client.cpp index 088f266f18..bada750ec2 100644 --- a/modules/websocket/wsl_client.cpp +++ b/modules/websocket/wsl_client.cpp @@ -253,7 +253,7 @@ void WSLClient::poll() { } _connection = ssl; } else { - ssl = static_cast<Ref<StreamPeerSSL> >(_connection); + ssl = static_cast<Ref<StreamPeerSSL>>(_connection); ERR_FAIL_COND(ssl.is_null()); // Bug? ssl->poll(); } diff --git a/modules/websocket/wsl_server.cpp b/modules/websocket/wsl_server.cpp index 4db650a0c1..b66cdf3ea2 100644 --- a/modules/websocket/wsl_server.cpp +++ b/modules/websocket/wsl_server.cpp @@ -103,7 +103,7 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols) { if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT) return ERR_TIMEOUT; if (use_ssl) { - Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL> >(connection); + Ref<StreamPeerSSL> ssl = static_cast<Ref<StreamPeerSSL>>(connection); if (ssl.is_null()) return FAILED; ssl->poll(); @@ -171,7 +171,7 @@ Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp void WSLServer::poll() { List<int> remove_ids; - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); peer->poll(); if (!peer->is_connected_to_host()) { @@ -184,8 +184,8 @@ void WSLServer::poll() { } remove_ids.clear(); - List<Ref<PendingPeer> > remove_peers; - for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) { + List<Ref<PendingPeer>> remove_peers; + for (List<Ref<PendingPeer>>::Element *E = _pending.front(); E; E = E->next()) { Ref<PendingPeer> ppeer = E->get(); Error err = ppeer->do_handshake(_protocols); if (err == ERR_BUSY) { @@ -212,7 +212,7 @@ void WSLServer::poll() { remove_peers.push_back(ppeer); _on_connect(id, ppeer->protocol); } - for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) { + for (List<Ref<PendingPeer>>::Element *E = remove_peers.front(); E; E = E->next()) { _pending.erase(E->get()); } remove_peers.clear(); @@ -251,7 +251,7 @@ int WSLServer::get_max_packet_size() const { void WSLServer::stop() { _server->stop(); - for (Map<int, Ref<WebSocketPeer> >::Element *E = _peer_map.front(); E; E = E->next()) { + for (Map<int, Ref<WebSocketPeer>>::Element *E = _peer_map.front(); E; E = E->next()) { Ref<WSLPeer> peer = (WSLPeer *)E->get().ptr(); peer->close_now(); } diff --git a/modules/websocket/wsl_server.h b/modules/websocket/wsl_server.h index 649d1adee6..2e893d6727 100644 --- a/modules/websocket/wsl_server.h +++ b/modules/websocket/wsl_server.h @@ -76,7 +76,7 @@ private: int _out_buf_size; int _out_pkt_size; - List<Ref<PendingPeer> > _pending; + List<Ref<PendingPeer>> _pending; Ref<TCP_Server> _server; Vector<String> _protocols; |