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author | Anni Ryynänen <anni@anniryynanen.com> | 2024-06-22 16:04:09 +0300 |
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committer | Anni Ryynänen <anni@anniryynanen.com> | 2024-06-22 16:07:26 +0300 |
commit | 2c5befde43e376eab2fd2f7872c38fecb1da7d7e (patch) | |
tree | 86f4d2352aece87cd00b87e6ddd99654a1af72d7 /modules | |
parent | 8a6c1e8f5232ff3b3a5eac024d590e7479b29e90 (diff) | |
download | redot-engine-2c5befde43e376eab2fd2f7872c38fecb1da7d7e.tar.gz |
Fix atlas texture positioning in circular TextureProgressBar
In 4.2 TextureProgressBar needed to position its atlas texture, but in 4.3
`draw_polygon()` handles it.
Diffstat (limited to 'modules')
0 files changed, 0 insertions, 0 deletions