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authorRémi Verschelde <rverschelde@gmail.com>2024-04-17 10:59:10 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-04-17 10:59:10 +0200
commit36bdab4dddee39dbc0a3af01d95b4af6a2b7c208 (patch)
tree5c9283e611ccc540e0747616e0813a78cf181a66 /modules
parent82b36cccc7b99df18314c12df3815d168621352a (diff)
parentdfca388d75065b03f79f9d65275ace4d8cb878ae (diff)
downloadredot-engine-36bdab4dddee39dbc0a3af01d95b4af6a2b7c208.tar.gz
Merge pull request #90759 from dsnopek/openxr-hand-revert
Revert `OpenXRHand` to its pre-`SkeletonModifier3D` state
Diffstat (limited to 'modules')
-rw-r--r--modules/openxr/doc_classes/OpenXRHand.xml7
-rw-r--r--modules/openxr/scene/openxr_hand.cpp37
-rw-r--r--modules/openxr/scene/openxr_hand.h14
3 files changed, 50 insertions, 8 deletions
diff --git a/modules/openxr/doc_classes/OpenXRHand.xml b/modules/openxr/doc_classes/OpenXRHand.xml
index 9cc548dd6f..23d932ddd7 100644
--- a/modules/openxr/doc_classes/OpenXRHand.xml
+++ b/modules/openxr/doc_classes/OpenXRHand.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OpenXRHand" inherits="SkeletonModifier3D" deprecated="Use [XRHandModifier3D] instead." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
+<class name="OpenXRHand" inherits="Node3D" deprecated="Use [XRHandModifier3D] instead." xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Node supporting hand and finger tracking in OpenXR.
</brief_description>
@@ -18,11 +18,14 @@
<member name="hand" type="int" setter="set_hand" getter="get_hand" enum="OpenXRHand.Hands" default="0">
Specifies whether this node tracks the left or right hand of the player.
</member>
+ <member name="hand_skeleton" type="NodePath" setter="set_hand_skeleton" getter="get_hand_skeleton" default="NodePath(&quot;&quot;)">
+ Set a [Skeleton3D] node for which the pose positions will be updated.
+ </member>
<member name="motion_range" type="int" setter="set_motion_range" getter="get_motion_range" enum="OpenXRHand.MotionRange" default="0">
Set the motion range (if supported) limiting the hand motion.
</member>
<member name="skeleton_rig" type="int" setter="set_skeleton_rig" getter="get_skeleton_rig" enum="OpenXRHand.SkeletonRig" default="0">
- Set the type of skeleton rig the parent [Skeleton3D] is compliant with.
+ Set the type of skeleton rig the [member hand_skeleton] is compliant with.
</member>
</members>
<constants>
diff --git a/modules/openxr/scene/openxr_hand.cpp b/modules/openxr/scene/openxr_hand.cpp
index f20d1f8e19..2a4104f6ee 100644
--- a/modules/openxr/scene/openxr_hand.cpp
+++ b/modules/openxr/scene/openxr_hand.cpp
@@ -40,6 +40,9 @@ void OpenXRHand::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_hand", "hand"), &OpenXRHand::set_hand);
ClassDB::bind_method(D_METHOD("get_hand"), &OpenXRHand::get_hand);
+ ClassDB::bind_method(D_METHOD("set_hand_skeleton", "hand_skeleton"), &OpenXRHand::set_hand_skeleton);
+ ClassDB::bind_method(D_METHOD("get_hand_skeleton"), &OpenXRHand::get_hand_skeleton);
+
ClassDB::bind_method(D_METHOD("set_motion_range", "motion_range"), &OpenXRHand::set_motion_range);
ClassDB::bind_method(D_METHOD("get_motion_range"), &OpenXRHand::get_motion_range);
@@ -51,6 +54,7 @@ void OpenXRHand::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Left,Right"), "set_hand", "get_hand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "motion_range", PROPERTY_HINT_ENUM, "Unobstructed,Conform to controller"), "set_motion_range", "get_motion_range");
+ ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "hand_skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton3D"), "set_hand_skeleton", "get_hand_skeleton");
ADD_PROPERTY(PropertyInfo(Variant::INT, "skeleton_rig", PROPERTY_HINT_ENUM, "OpenXR,Humanoid"), "set_skeleton_rig", "get_skeleton_rig");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bone_update", PROPERTY_HINT_ENUM, "Full,Rotation Only"), "set_bone_update", "get_bone_update");
@@ -86,6 +90,12 @@ OpenXRHand::Hands OpenXRHand::get_hand() const {
return hand;
}
+void OpenXRHand::set_hand_skeleton(const NodePath &p_hand_skeleton) {
+ hand_skeleton = p_hand_skeleton;
+
+ // TODO if inside tree call _get_bones()
+}
+
void OpenXRHand::set_motion_range(MotionRange p_motion_range) {
ERR_FAIL_INDEX(p_motion_range, MOTION_RANGE_MAX);
motion_range = p_motion_range;
@@ -97,6 +107,10 @@ OpenXRHand::MotionRange OpenXRHand::get_motion_range() const {
return motion_range;
}
+NodePath OpenXRHand::get_hand_skeleton() const {
+ return hand_skeleton;
+}
+
void OpenXRHand::_set_motion_range() {
if (!hand_tracking_ext) {
return;
@@ -138,6 +152,20 @@ OpenXRHand::BoneUpdate OpenXRHand::get_bone_update() const {
return bone_update;
}
+Skeleton3D *OpenXRHand::get_skeleton() {
+ if (!has_node(hand_skeleton)) {
+ return nullptr;
+ }
+
+ Node *node = get_node(hand_skeleton);
+ if (!node) {
+ return nullptr;
+ }
+
+ Skeleton3D *skeleton = Object::cast_to<Skeleton3D>(node);
+ return skeleton;
+}
+
void OpenXRHand::_get_joint_data() {
// Table of bone names for different rig types.
static const String bone_names[SKELETON_RIG_MAX][XR_HAND_JOINT_COUNT_EXT] = {
@@ -262,7 +290,7 @@ void OpenXRHand::_get_joint_data() {
}
}
-void OpenXRHand::_process_modification() {
+void OpenXRHand::_update_skeleton() {
if (openxr_api == nullptr || !openxr_api->is_initialized()) {
return;
} else if (hand_tracking_ext == nullptr || !hand_tracking_ext->get_active()) {
@@ -367,14 +395,21 @@ void OpenXRHand::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
_get_joint_data();
+
+ set_process_internal(true);
} break;
case NOTIFICATION_EXIT_TREE: {
+ set_process_internal(false);
+
// reset
for (int i = 0; i < XR_HAND_JOINT_COUNT_EXT; i++) {
joints[i].bone = -1;
joints[i].parent_joint = -1;
}
} break;
+ case NOTIFICATION_INTERNAL_PROCESS: {
+ _update_skeleton();
+ } break;
default: {
} break;
}
diff --git a/modules/openxr/scene/openxr_hand.h b/modules/openxr/scene/openxr_hand.h
index fc0a994f48..4c77e7277c 100644
--- a/modules/openxr/scene/openxr_hand.h
+++ b/modules/openxr/scene/openxr_hand.h
@@ -31,15 +31,16 @@
#ifndef OPENXR_HAND_H
#define OPENXR_HAND_H
-#include "scene/3d/skeleton_modifier_3d.h"
+#include "scene/3d/node_3d.h"
+#include "scene/3d/skeleton_3d.h"
#include <openxr/openxr.h>
class OpenXRAPI;
class OpenXRHandTrackingExtension;
-class OpenXRHand : public SkeletonModifier3D {
- GDCLASS(OpenXRHand, SkeletonModifier3D);
+class OpenXRHand : public Node3D {
+ GDCLASS(OpenXRHand, Node3D);
public:
enum Hands { // Deprecated, need to change this to OpenXRInterface::Hands.
@@ -85,13 +86,13 @@ private:
void _set_motion_range();
+ Skeleton3D *get_skeleton();
void _get_joint_data();
+ void _update_skeleton();
protected:
static void _bind_methods();
- virtual void _process_modification() override;
-
public:
OpenXRHand();
@@ -101,6 +102,9 @@ public:
void set_motion_range(MotionRange p_motion_range);
MotionRange get_motion_range() const;
+ void set_hand_skeleton(const NodePath &p_hand_skeleton);
+ NodePath get_hand_skeleton() const;
+
void set_skeleton_rig(SkeletonRig p_skeleton_rig);
SkeletonRig get_skeleton_rig() const;