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authoremre0altan <emrealtann77@gmail.com>2024-02-27 13:29:47 +0000
committeremre0altan <emrealtann77@gmail.com>2024-02-27 15:56:21 +0000
commit4100a23c5e2e05422c994af1a2e3159d6c271db7 (patch)
tree8b3600ae8e0776e7ee34a8dbf0e61d920fdaa42d /modules
parenta586e860e5fc382dec4ad9a0bec72f7c6684f020 (diff)
downloadredot-engine-4100a23c5e2e05422c994af1a2e3159d6c271db7.tar.gz
Clarify C# Color opacity comment
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs16
1 files changed, 13 insertions, 3 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index c29a0f2bd8..e2eadc3926 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -38,7 +38,9 @@ namespace Godot
public float B;
/// <summary>
- /// The color's alpha (transparency) component, typically on the range of 0 to 1.
+ /// The color's alpha component, typically on the range of 0 to 1.
+ /// A value of 0 means that the color is fully transparent.
+ /// A value of 1 means that the color is fully opaque.
/// </summary>
public float A;
@@ -534,7 +536,11 @@ namespace Godot
/// <param name="r">The color's red component, typically on the range of 0 to 1.</param>
/// <param name="g">The color's green component, typically on the range of 0 to 1.</param>
/// <param name="b">The color's blue component, typically on the range of 0 to 1.</param>
- /// <param name="a">The color's alpha (transparency) value, typically on the range of 0 to 1. Default: 1.</param>
+ /// <param name="a">
+ /// The color's alpha value, typically on the range of 0 to 1.
+ /// A value of 0 means that the color is fully transparent.
+ /// A value of 1 means that the color is fully opaque.
+ /// </param>
public Color(float r, float g, float b, float a = 1.0f)
{
R = r;
@@ -547,7 +553,11 @@ namespace Godot
/// Constructs a <see cref="Color"/> from an existing color and an alpha value.
/// </summary>
/// <param name="c">The color to construct from. Only its RGB values are used.</param>
- /// <param name="a">The color's alpha (transparency) value, typically on the range of 0 to 1. Default: 1.</param>
+ /// <param name="a">
+ /// The color's alpha value, typically on the range of 0 to 1.
+ /// A value of 0 means that the color is fully transparent.
+ /// A value of 1 means that the color is fully opaque.
+ /// </param>
public Color(Color c, float a = 1.0f)
{
R = c.R;