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authorRémi Verschelde <rverschelde@gmail.com>2024-05-16 09:32:11 +0200
committerRémi Verschelde <rverschelde@gmail.com>2024-05-16 09:32:11 +0200
commit5708a3a02e00061e03366f2dabf8942df66fedca (patch)
tree5114deba8f0f9faaa79a9850f2639d18aa47eebe /modules
parent8663f2715917098a36ba5dc7a392bf0f2993c43b (diff)
parentc84616c2d2ab9c4af8c2020c17bb9c9a2c14a47f (diff)
downloadredot-engine-5708a3a02e00061e03366f2dabf8942df66fedca.tar.gz
Merge pull request #92000 from clayjohn/vram-debugger
Increase coverage of VRAM debugger and add support to RD backends
Diffstat (limited to 'modules')
-rw-r--r--modules/noise/noise_texture_2d.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp
index 0443fec4a0..0960b2ad36 100644
--- a/modules/noise/noise_texture_2d.cpp
+++ b/modules/noise/noise_texture_2d.cpp
@@ -119,6 +119,7 @@ void NoiseTexture2D::_set_texture_image(const Ref<Image> &p_image) {
} else {
texture = RS::get_singleton()->texture_2d_create(p_image);
}
+ RS::get_singleton()->texture_set_path(texture, get_path());
}
emit_changed();
}