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author | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-16 09:32:11 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2024-05-16 09:32:11 +0200 |
commit | 5708a3a02e00061e03366f2dabf8942df66fedca (patch) | |
tree | 5114deba8f0f9faaa79a9850f2639d18aa47eebe /modules | |
parent | 8663f2715917098a36ba5dc7a392bf0f2993c43b (diff) | |
parent | c84616c2d2ab9c4af8c2020c17bb9c9a2c14a47f (diff) | |
download | redot-engine-5708a3a02e00061e03366f2dabf8942df66fedca.tar.gz |
Merge pull request #92000 from clayjohn/vram-debugger
Increase coverage of VRAM debugger and add support to RD backends
Diffstat (limited to 'modules')
-rw-r--r-- | modules/noise/noise_texture_2d.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp index 0443fec4a0..0960b2ad36 100644 --- a/modules/noise/noise_texture_2d.cpp +++ b/modules/noise/noise_texture_2d.cpp @@ -119,6 +119,7 @@ void NoiseTexture2D::_set_texture_image(const Ref<Image> &p_image) { } else { texture = RS::get_singleton()->texture_2d_create(p_image); } + RS::get_singleton()->texture_set_path(texture, get_path()); } emit_changed(); } |