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author | Rémi Verschelde <remi@verschelde.fr> | 2022-03-12 21:09:46 +0100 |
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committer | GitHub <noreply@github.com> | 2022-03-12 21:09:46 +0100 |
commit | 5959d38c6838d3470ba2b1e166602366cdbac6c5 (patch) | |
tree | 863514ca0d23c90171719d6de8b32ac6e461ee9f /modules | |
parent | 2724e5728875e3f676af8b5ab9fafdbe4c5261e0 (diff) | |
parent | 89c49902749b4e93e98f1858fc26a32c0c2708b7 (diff) | |
download | redot-engine-5959d38c6838d3470ba2b1e166602366cdbac6c5.tar.gz |
Merge pull request #59075 from aaronfranke/cs-slerp-doc-xml-and-test
Fix Slerp C# docs and add test cases for vectors in the same direction
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs | 5 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs | 5 |
2 files changed, 6 insertions, 4 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs index ee218cb1f8..d4b623b2ea 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs @@ -511,8 +511,9 @@ namespace Godot /// Returns the result of the spherical linear interpolation between /// this vector and <paramref name="to"/> by amount <paramref name="weight"/>. /// - /// This method also handles interpolating the lengths if the input vectors have different lengths. - /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp]. + /// This method also handles interpolating the lengths if the input vectors + /// have different lengths. For the special case of one or both input vectors + /// having zero length, this method behaves like <see cref="Lerp"/>. /// </summary> /// <param name="to">The destination vector for interpolation.</param> /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index 45e5287610..eddfa76f10 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -551,8 +551,9 @@ namespace Godot /// Returns the result of the spherical linear interpolation between /// this vector and <paramref name="to"/> by amount <paramref name="weight"/>. /// - /// This method also handles interpolating the lengths if the input vectors have different lengths. - /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp]. + /// This method also handles interpolating the lengths if the input vectors + /// have different lengths. For the special case of one or both input vectors + /// having zero length, this method behaves like <see cref="Lerp"/>. /// </summary> /// <param name="to">The destination vector for interpolation.</param> /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param> |