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authorYuri Sizov <yuris@humnom.net>2023-11-08 14:42:42 +0100
committerYuri Sizov <yuris@humnom.net>2023-11-08 14:42:42 +0100
commitb04b54609206e6aa84d0c59f764f33570dfc62c1 (patch)
tree2609459b93a438ab99062afb7f68fd5cb97da9c0 /modules
parent3e7f638d7b574785f521beafaf52a6ad95be016f (diff)
downloadredot-engine-b04b54609206e6aa84d0c59f764f33570dfc62c1.tar.gz
Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
Diffstat (limited to 'modules')
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index 6bdf207873..650afb4cdf 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -497,7 +497,10 @@ namespace GodotTools
AddChild(new HotReloadAssemblyWatcher { Name = "HotReloadAssemblyWatcher" });
- _menuPopup = new PopupMenu();
+ _menuPopup = new PopupMenu
+ {
+ Name = "CSharpTools",
+ };
_menuPopup.Hide();
AddToolSubmenuItem("C#", _menuPopup);