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author | Yuri Sizov <yuris@humnom.net> | 2023-11-08 14:42:42 +0100 |
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committer | Yuri Sizov <yuris@humnom.net> | 2023-11-08 14:42:42 +0100 |
commit | b04b54609206e6aa84d0c59f764f33570dfc62c1 (patch) | |
tree | 2609459b93a438ab99062afb7f68fd5cb97da9c0 /modules | |
parent | 3e7f638d7b574785f521beafaf52a6ad95be016f (diff) | |
download | redot-engine-b04b54609206e6aa84d0c59f764f33570dfc62c1.tar.gz |
Fix node names of submenu items across the editor
Also removes some programmer remarks and fixes some docs.
Diffstat (limited to 'modules')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 6bdf207873..650afb4cdf 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -497,7 +497,10 @@ namespace GodotTools AddChild(new HotReloadAssemblyWatcher { Name = "HotReloadAssemblyWatcher" }); - _menuPopup = new PopupMenu(); + _menuPopup = new PopupMenu + { + Name = "CSharpTools", + }; _menuPopup.Hide(); AddToolSubmenuItem("C#", _menuPopup); |