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authorRedMser <redmser.jj2@gmail.com>2023-07-05 15:41:44 +0200
committerRedMser <redmser.jj2@gmail.com>2024-02-08 23:05:20 +0100
commitd3852deaa450d77edb30df2bb1c77bd7bc45befc (patch)
treee25fb2b4795f3ffec816349a7080ef95f3406a24 /modules
parentbf37a9bac6ebfb09c0a374260c35ede8373ce427 (diff)
downloadredot-engine-d3852deaa450d77edb30df2bb1c77bd7bc45befc.tar.gz
Update Node::get_configuration_warnings signature
Diffstat (limited to 'modules')
-rw-r--r--modules/multiplayer/multiplayer_spawner.cpp4
-rw-r--r--modules/multiplayer/multiplayer_spawner.h2
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.cpp4
-rw-r--r--modules/multiplayer/multiplayer_synchronizer.h2
4 files changed, 6 insertions, 6 deletions
diff --git a/modules/multiplayer/multiplayer_spawner.cpp b/modules/multiplayer/multiplayer_spawner.cpp
index 264a2e9c8e..fecefc7e71 100644
--- a/modules/multiplayer/multiplayer_spawner.cpp
+++ b/modules/multiplayer/multiplayer_spawner.cpp
@@ -87,8 +87,8 @@ void MultiplayerSpawner::_get_property_list(List<PropertyInfo> *p_list) const {
}
#endif
-PackedStringArray MultiplayerSpawner::get_configuration_warnings() const {
- PackedStringArray warnings = Node::get_configuration_warnings();
+Array MultiplayerSpawner::get_configuration_warnings() const {
+ Array warnings = Node::get_configuration_warnings();
if (spawn_path.is_empty() || !has_node(spawn_path)) {
warnings.push_back(RTR("A valid NodePath must be set in the \"Spawn Path\" property in order for MultiplayerSpawner to be able to spawn Nodes."));
diff --git a/modules/multiplayer/multiplayer_spawner.h b/modules/multiplayer/multiplayer_spawner.h
index 0e94b781ea..6cd2946df7 100644
--- a/modules/multiplayer/multiplayer_spawner.h
+++ b/modules/multiplayer/multiplayer_spawner.h
@@ -91,7 +91,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
#endif
public:
- PackedStringArray get_configuration_warnings() const override;
+ Array get_configuration_warnings() const override;
Node *get_spawn_node() const {
return spawn_node.is_valid() ? Object::cast_to<Node>(ObjectDB::get_instance(spawn_node)) : nullptr;
diff --git a/modules/multiplayer/multiplayer_synchronizer.cpp b/modules/multiplayer/multiplayer_synchronizer.cpp
index 02e3a11964..16df9da78e 100644
--- a/modules/multiplayer/multiplayer_synchronizer.cpp
+++ b/modules/multiplayer/multiplayer_synchronizer.cpp
@@ -143,8 +143,8 @@ bool MultiplayerSynchronizer::update_inbound_sync_time(uint16_t p_network_time)
return true;
}
-PackedStringArray MultiplayerSynchronizer::get_configuration_warnings() const {
- PackedStringArray warnings = Node::get_configuration_warnings();
+Array MultiplayerSynchronizer::get_configuration_warnings() const {
+ Array warnings = Node::get_configuration_warnings();
if (root_path.is_empty() || !has_node(root_path)) {
warnings.push_back(RTR("A valid NodePath must be set in the \"Root Path\" property in order for MultiplayerSynchronizer to be able to synchronize properties."));
diff --git a/modules/multiplayer/multiplayer_synchronizer.h b/modules/multiplayer/multiplayer_synchronizer.h
index 192d7a5920..f5f3993f0d 100644
--- a/modules/multiplayer/multiplayer_synchronizer.h
+++ b/modules/multiplayer/multiplayer_synchronizer.h
@@ -91,7 +91,7 @@ public:
bool update_outbound_sync_time(uint64_t p_usec);
bool update_inbound_sync_time(uint16_t p_network_time);
- PackedStringArray get_configuration_warnings() const override;
+ Array get_configuration_warnings() const override;
void set_replication_interval(double p_interval);
double get_replication_interval() const;