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authorRémi Verschelde <rverschelde@gmail.com>2019-06-20 10:22:23 +0200
committerGitHub <noreply@github.com>2019-06-20 10:22:23 +0200
commitd61bce1b7528029492a855740635a028acf451c4 (patch)
tree441965626064f7f8dd86e67b4bac63aa671a2309 /platform/android/export/export.cpp
parent5a29be31b3055e218107df50bbbebdc0865026e8 (diff)
parentf7200d696005c65098ccf56f648a9c1a092aa905 (diff)
downloadredot-engine-d61bce1b7528029492a855740635a028acf451c4.tar.gz
Merge pull request #29910 from m4gr3d/dev_deprecate_armv6
Deprecate support for Android armv6 architecture
Diffstat (limited to 'platform/android/export/export.cpp')
-rw-r--r--platform/android/export/export.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 30bbceb498..0bd82b769f 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -553,9 +553,6 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
static Vector<String> get_abis() {
Vector<String> abis;
- // We can still build armv6 in theory, but it doesn't make much
- // sense for games, so disabling for now.
- //abis.push_back("armeabi");
abis.push_back("armeabi-v7a");
abis.push_back("arm64-v8a");
abis.push_back("x86");