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author | Brian Long <newobj@gmail.com> | 2023-03-27 09:15:59 -0700 |
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committer | Brian Long <newobj@gmail.com> | 2023-03-27 13:24:59 -0700 |
commit | 4652fbd09e81741a146c7dd1dcc89bf4235bdb75 (patch) | |
tree | f9f207ba796e6654d3179a673b518e8c435f18ef /platform/android/export/export_plugin.cpp | |
parent | 6ef2f358c741c993b5cdc9680489e2c4f5da25cc (diff) | |
download | redot-engine-4652fbd09e81741a146c7dd1dcc89bf4235bdb75.tar.gz |
Update GPUParticles2D/3D speed scale on ENTER_TREE
Fix for https://github.com/godotengine/godot/issues/75218
Pause notifications are not sent when a node is added as a child. So GPUParticles2D should also obey its can_process status on ENTER_TREE, not just PAUSED/UNPAUSED.
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
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