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authorMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2022-03-31 11:53:47 +0200
committerMarkus Sauermann <6299227+Sauermann@users.noreply.github.com>2023-03-17 19:22:24 +0100
commit8836f2160ab3a501ca35bc4ac753557ca2a6b611 (patch)
tree572a457f298467aa46464541c7fd4121049fa7dd /platform/android/export/export_plugin.cpp
parenta7d0e18a317085068c43be29bca1d280d03423a2 (diff)
downloadredot-engine-8836f2160ab3a501ca35bc4ac753557ca2a6b611.tar.gz
Move call of `push_unhandled_input` from `Window` to `Viewport`
This solves the problem, that mouse events get sent to SubViewports even if they are outside of the visible area of the SubViewport. This changes makes SubViewportContainer::unhandled_input redundand. Shortcut Events now need to be distributed via push_input, in order for them to be able to reach SubViewports.
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
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