summaryrefslogtreecommitdiffstats
path: root/platform/android/java/app
diff options
context:
space:
mode:
authorFredia Huya-Kouadio <fhuya@meta.com>2023-03-05 22:26:19 -0800
committerFredia Huya-Kouadio <fhuya@meta.com>2023-03-06 01:30:19 -0800
commita5fdc955158502d99fca4865aa2dffa4d832312d (patch)
tree8a954fb024733af8a6c3a13bac16ccf062ab671a /platform/android/java/app
parentad9302bafceaf11fd4e23459395e87151092ed93 (diff)
downloadredot-engine-a5fdc955158502d99fca4865aa2dffa4d832312d.tar.gz
Configure maven central snapshot versions for the Godot Android library
A snapshot version is a version that has not yet been released which allows us to deploy the same transient version incrementally, without requiring projects to upgrade the artifact version they're consuming. Those projects can use the same version to get an updated snapshot version.
Diffstat (limited to 'platform/android/java/app')
-rw-r--r--platform/android/java/app/config.gradle3
1 files changed, 3 insertions, 0 deletions
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index f1b4bfd534..95f46bbb7b 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -189,6 +189,9 @@ ext.getGodotPublishVersion = { ->
String versionName = ""
int versionCode = 1
(versionName, versionCode) = generateGodotLibraryVersion(requiredKeys)
+ if (!versionName.endsWith("stable")) {
+ versionName += "-SNAPSHOT"
+ }
return versionName
}