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authorRuslan Mustakov <r.mustakov@gmail.com>2017-08-18 21:17:35 +0700
committerRuslan Mustakov <r.mustakov@gmail.com>2017-08-30 18:14:19 +0700
commit5ccdeccb6ed6b8480a86b0db36f192526cba1274 (patch)
treeeafb890997ee985210b66272957aa22ad00df125 /platform/android/java/src/org/godotengine/godot/Godot.java
parent8b9026c05e9982a7bc0c7f52776ad74276b90252 (diff)
downloadredot-engine-5ccdeccb6ed6b8480a86b0db36f192526cba1274.tar.gz
Make GDNative work on Android
The changes include work done to ensure that GDNative apps and Nim integration specifically can run on Android. The changes have been tested on our WIP game, which uses godot-nim and depends on several third-party .so libs, and Platformer demo to ensure nothing got broken. - .so libraries are exported to lib/ folder in .apk, instead of assets/, because that's where Android expects them to be and it resolves the library name into "lib/<ABI>/<name>", where <ABI> is the ABI matching the current device. So we establish the convention that Android .so files in the project must be located in the folder corresponding to the ABI they were compiled for. - Godot callbacks (event handlers) are now called from the same thread from which Main::iteration is called. It is also what Godot now considers to be the main thread, because Main::setup is also called from there. This makes threading on Android more consistent with other platforms, making the code that depends on Thread::get_main_id more portable (GDNative has such code). - Sizes of GDNative API types have been fixed to work on 32-bit platforms.
Diffstat (limited to 'platform/android/java/src/org/godotengine/godot/Godot.java')
-rw-r--r--platform/android/java/src/org/godotengine/godot/Godot.java255
1 files changed, 150 insertions, 105 deletions
diff --git a/platform/android/java/src/org/godotengine/godot/Godot.java b/platform/android/java/src/org/godotengine/godot/Godot.java
index eab0387f32..53a90e4cfe 100644
--- a/platform/android/java/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/src/org/godotengine/godot/Godot.java
@@ -92,7 +92,7 @@ import android.os.SystemClock;
public class Godot extends Activity implements SensorEventListener, IDownloaderClient
-{
+{
static final int MAX_SINGLETONS = 64;
private IStub mDownloaderClientStub;
@@ -139,9 +139,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
com.godot.game.R.string.text_button_pause;
mPauseButton.setText(stringResourceID);
}
-
+
static public class SingletonBase {
-
+
protected void registerClass(String p_name, String[] p_methods) {
GodotLib.singleton(p_name,this);
@@ -210,6 +210,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
*/
private String[] command_line;
+ private boolean use_apk_expansion;
public GodotView mView;
private boolean godot_initialized=false;
@@ -264,27 +265,40 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
layout = new FrameLayout(this);
layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
setContentView(layout);
-
+
// GodotEditText layout
- GodotEditText edittext = new GodotEditText(this);
+ GodotEditText edittext = new GodotEditText(this);
edittext.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.WRAP_CONTENT));
// ...add to FrameLayout
layout.addView(edittext);
-
+
mView = new GodotView(getApplication(),io,use_gl2,use_32_bits, this);
layout.addView(mView,new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
- setKeepScreenOn(GodotLib.getGlobal("display/driver/keep_screen_on").equals("True"));
-
- edittext.setView(mView);
- io.setEdit(edittext);
-
+ edittext.setView(mView);
+ io.setEdit(edittext);
+
// Ad layout
adLayout = new RelativeLayout(this);
adLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
layout.addView(adLayout);
-
+
+ final String[] current_command_line = command_line;
+ final GodotView view = mView;
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.setup(current_command_line);
+ runOnUiThread(new Runnable() {
+ @Override
+ public void run() {
+ view.setKeepScreenOn("True".equals(GodotLib.getGlobal("display/driver/keep_screen_on")));
+ }
+ });
+ }
+ });
+
}
-
+
public void setKeepScreenOn(final boolean p_enabled) {
keep_screen_on = p_enabled;
if (mView != null){
@@ -315,13 +329,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
});
}
-
+
private static Godot _self;
-
+
public static Godot getInstance(){
return Godot._self;
}
-
+
private String[] getCommandLine() {
InputStream is;
@@ -402,7 +416,6 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
Log.d("GODOT"," " + command_line[w]);
}
}*/
- GodotLib.initialize(this,io.needsReloadHooks(),command_line,getAssets());
mSensorManager = (SensorManager) getSystemService(Context.SENSOR_SERVICE);
mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
@@ -411,9 +424,12 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
+ GodotLib.initialize(this, io.needsReloadHooks(), getAssets(), use_apk_expansion);
+
result_callback = null;
mPaymentsManager = PaymentsManager.createManager(this).initService();
+
godot_initialized=true;
}
@@ -426,7 +442,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
- @Override
+ @Override
protected void onCreate(Bundle icicle) {
Log.d("GODOT", "** GODOT ACTIVITY CREATED HERE ***\n");
@@ -437,12 +453,10 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
//window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON | WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
-
//check for apk expansion API
if (true) {
boolean md5mismatch = false;
command_line = getCommandLine();
- boolean use_apk_expansion=false;
String main_pack_md5=null;
String main_pack_key=null;
@@ -528,23 +542,23 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
if (!pack_valid) {
Log.d("GODOT", "Pack Invalid, try re-downloading.");
-
+
Intent notifierIntent = new Intent(this, this.getClass());
notifierIntent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK |
Intent.FLAG_ACTIVITY_CLEAR_TOP);
-
+
PendingIntent pendingIntent = PendingIntent.getActivity(this, 0,
notifierIntent, PendingIntent.FLAG_UPDATE_CURRENT);
-
+
int startResult;
try {
Log.d("GODOT", "INITIALIZING DOWNLOAD");
startResult = DownloaderClientMarshaller.startDownloadServiceIfRequired(
- getApplicationContext(),
- pendingIntent,
+ getApplicationContext(),
+ pendingIntent,
GodotDownloaderService.class);
Log.d("GODOT", "DOWNLOAD SERVICE FINISHED:" + startResult);
-
+
if (startResult != DownloaderClientMarshaller.NO_DOWNLOAD_REQUIRED) {
Log.d("GODOT", "DOWNLOAD REQUIRED");
// This is where you do set up to display the download
@@ -563,7 +577,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mCellMessage = findViewById(com.godot.game.R.id.approveCellular);
mPauseButton = (Button) findViewById(com.godot.game.R.id.pauseButton);
mWiFiSettingsButton = (Button) findViewById(com.godot.game.R.id.wifiSettingsButton);
-
+
return;
} else{
Log.d("GODOT", "NO DOWNLOAD REQUIRED");
@@ -582,7 +596,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
initializeGodot();
-
+
//instanceSingleton( new GodotFacebook(this) );
@@ -590,14 +604,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
@Override protected void onDestroy(){
-
+
if(mPaymentsManager != null ) mPaymentsManager.destroy();
for(int i=0;i<singleton_count;i++) {
singletons[i].onMainDestroy();
}
super.onDestroy();
}
-
+
@Override protected void onPause() {
super.onPause();
if (!godot_initialized){
@@ -607,8 +621,13 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
return;
}
mView.onPause();
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.focusout();
+ }
+ });
mSensorManager.unregisterListener(this);
- GodotLib.focusout();
for(int i=0;i<singleton_count;i++) {
singletons[i].onMainPause();
@@ -625,10 +644,16 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
mView.onResume();
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.focusin();
+ }
+ });
mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
- GodotLib.focusin();
+
if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+
Window window = getWindow();
window.getDecorView().setSystemUiVisibility(
@@ -644,8 +669,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
singletons[i].onMainResume();
}
-
-
+
+
}
@@ -670,32 +695,39 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
@Override public void onSensorChanged(SensorEvent event) {
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE)).getDefaultDisplay();
int displayRotation = display.getRotation();
-
+
float[] adjustedValues = new float[3];
final int axisSwap[][] = {
- { 1, -1, 0, 1 }, // ROTATION_0
- {-1, -1, 1, 0 }, // ROTATION_90
- {-1, 1, 0, 1 }, // ROTATION_180
- { 1, 1, 1, 0 } }; // ROTATION_270
-
- final int[] as = axisSwap[displayRotation];
- adjustedValues[0] = (float)as[0] * event.values[ as[2] ];
- adjustedValues[1] = (float)as[1] * event.values[ as[3] ];
+ { 1, -1, 0, 1 }, // ROTATION_0
+ {-1, -1, 1, 0 }, // ROTATION_90
+ {-1, 1, 0, 1 }, // ROTATION_180
+ { 1, 1, 1, 0 } }; // ROTATION_270
+
+ final int[] as = axisSwap[displayRotation];
+ adjustedValues[0] = (float)as[0] * event.values[ as[2] ];
+ adjustedValues[1] = (float)as[1] * event.values[ as[3] ];
adjustedValues[2] = event.values[2];
-
- float x = adjustedValues[0];
- float y = adjustedValues[1];
- float z = adjustedValues[2];
-
- int typeOfSensor = event.sensor.getType();
- if (typeOfSensor == event.sensor.TYPE_ACCELEROMETER) {
- GodotLib.accelerometer(x,y,z);
- }
- if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) {
- GodotLib.magnetometer(x,y,z);
- }
- if (typeOfSensor == event.sensor.TYPE_GYROSCOPE) {
- GodotLib.gyroscope(x,y,z);
+
+ final float x = adjustedValues[0];
+ final float y = adjustedValues[1];
+ final float z = adjustedValues[2];
+
+ final int typeOfSensor = event.sensor.getType();
+ if (mView != null) {
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ if (typeOfSensor == Sensor.TYPE_ACCELEROMETER) {
+ GodotLib.accelerometer(x,y,z);
+ }
+ if (typeOfSensor == Sensor.TYPE_MAGNETIC_FIELD) {
+ GodotLib.magnetometer(x,y,z);
+ }
+ if (typeOfSensor == Sensor.TYPE_GYROSCOPE) {
+ GodotLib.gyroscope(x,y,z);
+ }
+ }
+ });
}
}
@@ -722,7 +754,14 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
@Override public void onBackPressed() {
System.out.printf("** BACK REQUEST!\n");
- //GodotLib.back();
+ if (mView != null) {
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.back();
+ }
+ });
+ }
}
public void forceQuit() {
@@ -733,7 +772,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private boolean obbIsCorrupted(String f, String main_pack_md5){
-
+
try {
InputStream fis = new FileInputStream(f);
@@ -780,58 +819,64 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
}
//@Override public boolean dispatchTouchEvent (MotionEvent event) {
- public boolean gotTouchEvent(MotionEvent event) {
+ public boolean gotTouchEvent(final MotionEvent event) {
super.onTouchEvent(event);
- int evcount=event.getPointerCount();
+ final int evcount=event.getPointerCount();
if (evcount==0)
return true;
- int[] arr = new int[event.getPointerCount()*3];
+ if (mView != null) {
+ final int[] arr = new int[event.getPointerCount()*3];
- for(int i=0;i<event.getPointerCount();i++) {
+ for(int i=0;i<event.getPointerCount();i++) {
- arr[i*3+0]=(int)event.getPointerId(i);
- arr[i*3+1]=(int)event.getX(i);
- arr[i*3+2]=(int)event.getY(i);
- }
+ arr[i*3+0]=(int)event.getPointerId(i);
+ arr[i*3+1]=(int)event.getX(i);
+ arr[i*3+2]=(int)event.getY(i);
+ }
- //System.out.printf("gaction: %d\n",event.getAction());
- switch(event.getAction()&MotionEvent.ACTION_MASK) {
-
- case MotionEvent.ACTION_DOWN: {
- GodotLib.touch(0,0,evcount,arr);
- //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
- } break;
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(1,0,evcount,arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
- }
- */
- } break;
- case MotionEvent.ACTION_POINTER_UP: {
- final int indexPointUp = event.getActionIndex();
- final int pointer_idx = event.getPointerId(indexPointUp);
- GodotLib.touch(4,pointer_idx,evcount,arr);
- //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_POINTER_DOWN: {
- int pointer_idx = event.getActionIndex();
- GodotLib.touch(3,pointer_idx,evcount,arr);
- //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP: {
- GodotLib.touch(2,0,evcount,arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
+ //System.out.printf("gaction: %d\n",event.getAction());
+ final int action = event.getAction() & MotionEvent.ACTION_MASK;
+ mView.queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ switch(action) {
+ case MotionEvent.ACTION_DOWN: {
+ GodotLib.touch(0,0,evcount,arr);
+ //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
+ } break;
+ case MotionEvent.ACTION_MOVE: {
+ GodotLib.touch(1,0,evcount,arr);
+ /*
+ for(int i=0;i<event.getPointerCount();i++) {
+ System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
+ }
+ */
+ } break;
+ case MotionEvent.ACTION_POINTER_UP: {
+ final int indexPointUp = event.getActionIndex();
+ final int pointer_idx = event.getPointerId(indexPointUp);
+ GodotLib.touch(4,pointer_idx,evcount,arr);
+ //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+ } break;
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ int pointer_idx = event.getActionIndex();
+ GodotLib.touch(3,pointer_idx,evcount,arr);
+ //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+ } break;
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP: {
+ GodotLib.touch(2,0,evcount,arr);
+ /*
+ for(int i=0;i<event.getPointerCount();i++) {
+ System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
+ }
+ */
+ } break;
+ }
}
- */
- } break;
-
+ });
}
return true;
}
@@ -864,7 +909,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
private void queueEvent(Runnable runnable) {
// TODO Auto-generated method stub
-
+
}
public PaymentsManager getPaymentsManager() {
@@ -988,7 +1033,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
mProgressFraction.setText(Helpers.getDownloadProgressString
(progress.mOverallProgress,
progress.mOverallTotal));
-
+
}
-
+
}